As exciting as this sounds I'm sure it's gonna devolve into axis domination. |
And all of them are much more expensive or have much worse support.
Are you high,
In which universe are vicker/50 cals(there is also aa ht and other stuff but you get the point) worse supports than mg42(222, 251 and else)????
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Why can't grens have good defensive vet bonuses. It currently has the 2nd worst defensive vet bonuses of any main line. |
They fill AT role and AI role.
What more do you expect? Heavy tank role? Scout plane role?
That would be quite interesting. Imagine pg taking flight and initiating the stuka overpass.
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No, they don't have any inf problem, because - and stay with me now - a 240mp unit with 60muni upgrade IS going to lose badly to 270mp unit with 90 muni upgrade and 40+ fuel side techs investment and 280mp unit with 120muni upgrade and at least 15 fuel side tech investment.
Just like soviets don't expect more then grens to go down to cons, neither should ost player expect grens to beat anything above cons without numerical superiority.
but lmg gren at vet3 can beat 2x bar riflemen at vet 3. |
You're thinking of Panzer Elite I assume. Wehrmacht didn't have a single side-tech.
Paid vet was a side tech. You pay resources to make your current units better at the expense of moving up the tech ladder. I don't know what else you'd call a side tech. |
Same for T1 soviets.
Difference here is, Ost is not supposed to skip tiers, you're not delaying anything by not doing so.
And here we have the type gamer I was talking about. A complacent dude who don't remember what the game was about. |
Literally the same applies to USF.
You went LT? Well tough shit square up 35 fuel for a squad you might not need and an AT gun unlock AND delay your t4.
And here we have a guy who don't the history of this game and couldn't understand what i said. |
No, it didn't, it had paid veterancy system, which was complete cancer.
Great to see that you'v never played coh1. |
You see Mods, this is what happens when you try to remove risk associated with tech decisions from the game. now look what happened, sure you'd made a more streamlined game but made the players complacent as well.
No one remembers that teching and side teching are(and should be) risk v reward.
The original wehrmacht in coh1 had side tech too. And the whole wehr teching is in it of it self a risk v reward.
you can't make a pak just cus you teched BP1, you gotta build T2 which pushes back your BP2 and subsequently T3.
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