So I'm thinking about units available to USF as alternatives to Riflemen the three are:
Pathfinders
Assault Engineers
Cavalry Riflemen
All are horrendously over priced, none are particularly good combat units.
Pathfinders have some useful abilities with a large sight range, ability to place beacons and cloaking ability. They are poor combat units however and cost an astounding 290 MP so I can't see them as a viable alternative to Riflemen.
Assault Engineers are also quite expensive at 280 MP, same cost as Riflemen but are pretty poor combat units as well especially at that price, they also seem to scale very poor and become less and less viable the longer the game goes on, in fact after the first 5-10 minutes they seem useless. They cost the same as Assault Grenadiers and you'd think they'd have comperable combat preformance but that they do not. Their repair and construction abilities are redundant to RETs.
Cavalry Riflemen arrive at 1 CP so I guess for that reason alone you really couldn't use them as a Riflemen replacement but more of a Riflemen supplement. They aren't a particularly good combat unit in and of themselves but they are much better than the other two afore mentioned units. They preform best when fighting inside an M3 halftrack due to their very squishy nature. Their AT satchel alone makes them a fairly good unit but they are too weak to be an effective CQB unit on their own.
So really we're still stuck with the dumb Riflemen, Riflemen, Riflemen, LT/CPT build order. I hate having more than two Riflemen because they bleed your MP dry and are terrible later in the game and take up valuable pop and MP for better infantry units like Paratroopers or Rangers.
Honestly, I agree with you man.
50% crit chance, like WTF make 100% USF don't have no snipers like if your gonna get doctrinal atleast make it 3 man.
Also ass engies should have thompsons, Like what is there division called volunteer mechanic division with their puny ass m3's they need m4a1's man.
Cav rifles, like what can I say what cavalry about them. I say they should start with 6 men and ger 3 thompsons on upgrade and have an optional 2x m1919 upgrade. Then they'll be cavalry.