It's a nice map, and definitely different from all the village maps as Akosi pointed out. Some issues though:
Base MGs cover most of the point to the east of the northern base. Area to the south of the northern base is very bare as well. The southern base's MG bunkers don't cover a small area at the top left-hand corner.
The loading screen has a strange greenish tinge, also visible when the map is tilted down so you can see the horizon.
Consider adding some detail to the row of houses outside the playable boundary on the northern edge
The concrete walls with yellow cover on one side often lead to units getting stuck when vaulting-
see here
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