Heyo,
In most games I watch (med-high level) I see Ostheer with very little map control vs both US and Sovs. Who would say that this tends to be the case?
I have a theory why they struggle vs the US not connected to riflemen/gren stats. Doctrines are irrelevant.
Small disclaimer: This is not a US OP thread. The US are not OP. The units I mention are not OP. Ost aren't exactly UP. If (and it won't be I know) this situation was changed, it would require other things to be changed to keep the balance. This idea will not magically fix CoH2. Trolls, please be still. I think a change in this area would open up the early-game infantry flanking battles, which I think would be more fun.
This replay is an example of how things often (not always but often) go:
http://www.youtube.com/watch?v=IgazHLXrJ1Y
(20 minutes US huge map domination with equal-skilled players)
The problem seems to be all about the way US techs.
When Ost techs, there is a lull in their strength (time to tech up + time to build T2 + time to build first unit) During this time they find it difficult to maintain map control and so, in the majority of games, Ost have a resource disadvantage vs US.
They also have a positional disadvantage. The less ground you have, the more avenues there are to flank from. The longer the enemy holds ground, the more they can dig in with fighting pits, mines, wire.
Ost has to tech quickly vs US to be ready for the AA ht or the M20. They cannot go long T1. M20 can be on field in under 5 minutes, which gives very little time to get enough units to hold off the rifles
and get a hard counter to the M20 before it starts to bleed them.
The US however can go for a long T0 for these reasons:
1) Their tech gives them another infantry unit.
2) They do not have to rush their tech as the Ost AC is not so devastating. It can be pushed off with small-arms fire or the Captain's zooka.
3) US T0 is capable of handling everything in Ost T0 and T1.
In short, early game, the Ost player suffers from a tech-lull lack of units for so long that the rest of the game they are usually on the back foot and don't have the opportunity to go round making fun flanks and exciting assaults.
So my questions are:
A) Is it the case that most games US/Ost see Ost with less map control?
B) Is this because of the reasons listed about?
C) If so, is this good for gameplay or bad?