While we're on the subject, is a cooldown even necessary for swtiching between the two ammo types? It would simply be the tank commander saying "load HE" and the loader grabbing an HE round. they don't have to go around back and beg the qaurtermaster for some ammo.
Well if you think like that its even mure stupid on grenades cooldown xD
The blobbomaster will probably say that we need a nerf to threads like this. But as long as the blobs keep on coming it would be strange if we didnt discuss them. As title says a solution could be to nerf the way we move the game instead of finding the solution in nerfs and buffs. It could be that Relics testing (if there ever was one) shows that the units are balanced, so why change them? Then maybe its better to remove the dragbox so that players would be encouraged and forced to actually micro the units. The dragbox (is that whats its called?) is the box that makes you select multiple units in a sector by dragging a box around them before you attackmove against the enemy. Without the dragbox blobbing would be much harder.
I guess that such a change would imply some other changes. Maybe the tempo of the game would slow down a bit. But I cant see any negative consequences. Thoughts?