Hi all I was wondering that soviets don't have any sort of command tank or tank commander ability. Maybe it will be a good change if the regular kv8 is substituted for a command kv8 which can buff the nearby units. It suits the theme of nkvd disruption and political approach. Also i know vet 1 ability is inspire infantry. It can be changed to something else. What are your thoughts on this unit? Please don't say that this commander is viable as it is. I'm talking about a command tank in soviet line up. Because currently there's none.
P.S i am not sure if this comes under balance or lobby.
guys i think atleast kv8 flame damage should be atleast comparable to flame halftrack of OST. in my experience OST halftrack burns in seconds, while kv8 already being slow takes much more time to burn. if you dont believe me you can test it yourself
I would like to see the ambush camouflage for units like this require units to actually be waiting in a position for a few moments before the ambush bonus can be applied. The time can be anywhere from 2-5 seconds
i agree with you. just like they added a delay to spotting scopes
you mean like partisans and tankhunter cons? which can camo, nades AND Handheld AT upgrades?? Do you mean this?
blah. falls are having two roles atm. tank huntr cons and AT partisans have no anti infantry capability. no elite infantry has fausts. i would then argue to give snare to air guards aswell since they cost 380 mp. come on get a grip. falls need to be adjusted.
Im sick of this falls spam cheese. Please don't say l2p. Cause they keep on annihilating my soviet infantry. And specialist infantry like shocks and guards with dp upgrades. They also have snares. So yeah. Also come at 2 cp. Cost 340. Yeah soviets are fucked.
If i may ask why do shocks and guards cost 360 then? Why not standardize the cost? 6 men? Soviets die quicker. Idk y. But they do.
And yet they failed to balance them as infiltration units and so they spawn with full squad members and elite weapons contrary to Infl. commandos/stormtroppers.
Oh am sorry? Since when is svt an elite weapon? That squad alone costs 380 mp and spawns with semi automatic so has no wiping potential or ambushing. Has no stealth. Has normal guard lackluster grenade. And a bunch of gimmicky abilities . Which do no damage whatsoever.
Yea agree that their faust ability makes them more potent, but those gaurds you mentioned have smoke nades which comes very handy. MG spam against falls are very effective too.
Only the ppsh upgrade gives them smoke. Try using that upgrade vs falls or sturms and u would know how shit it is.