I like the idea of Bulletins, as long as they not only give you bonuses, but also flaws.
If a Pak had, say, an extra inch of range in that bulletin, it should also make the setup and cooldown time between shots slightly slower. That way you do customize your army, but you are giving up something for it.
Perhaps a Bulletin makes your infantry 10% more resistant to artillery shelling, but 10% weaker to flame damage. Who knows.
The REAL problem is not so much balance, as the fact that it could make the metagame incredibly complex. CoH is already a complicated system that is being simplified a little on some fronts (such as upkeep). Creating too much customizations could make this a spaghetti massacre.You can choose more than three "Commanders/Doctrines" this time around, if I heard the rumors right, then add Bulletins on top of that. Who knows, maybe even those Commanders can be further customized.
Whats the problem you might say? You'll watch a replay, and you'll have to remember the entire bag of tricks the other player had.
This also allows for more customization. No two matches will be alike. Yet, with all the options requires alot more time to balance. |
Seriously though, chess is always balanced because it is symmetrical field with only mirror matches (only imbalances is regarding who gets the first turn) and because of this highly competitive nature, chess is one of the most followed sport- oh wait, no people don't want to watch chess because it's boring. They'd rather watch poker that is based on chance.
The most important thing for a game is for it to be entertaining. If I love to look at it and play it, nothing else really matters. It will attract an audience and an audience will attract people who'd spend 12 hours a day on acquiring fleeting internet fame.
I'm sceptical towards the idea of IBs, but then again CoH is so much about chance that I don't think slight percentages will make much difference.
Poker is chance and skill. Just like COH. Why both are a great game. |
Yea who is in charge of development at Relic? Have you guys been under a rock for the past 4 years? |
Not having spectating is so behind |
No, and you're quite right.
Out of curiosity,were you lucky enough to actually get access to the super secret alpha forum? I'm assuming so.
Goto the main forums. There is a thread about it just give them your name. |
Well I have enjoyed the mirror matchups and have not found them too boring yet. |
I'd say just put checkboxes to allow/disallow mirror matches in automatch & basic matches.
In automatch, it could be a little box that you tick if you want to allow the automatcher to put you up against the same faction you're playing as. If you don't want mirror matches, you just leave it unchecked.
In basic, the host could have a similar checkbox to allow/disallow players to pick factions individually instead of it being team-based. Then add a filter so players looking for non-mirror match games can skip them as they please.
Simple as that in my eyes. I personally like the diversity of fighting different factions, but I can understand competitive players wanting to be allowed to pick whatever faction they want, and for casual players to just fuck around with different faction matchups.
Problem with doing this in automatchups or "ranked" is that your already splitting the player pool in half. |
I just don't want to see games becoming consistently mirror matches in competition. When I watch SC2 games I am constantly watching TvT. Becomes so boring after awhile. |
Agreed. Been staying away from this topic as much as possible.. |
I like trolls they are cute and smelly |