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so what now, we are disqualified?
the host was lagging all the time. i was asked to kick him like five times.
Usually if you're lagging, it asks you to kick another player, when you're the one that's lagging. |
I thought the turning point was when several SU-76s were destroyed at the mid VP with a StuG and AT gun. Left and mid were pretty even through most of the game, but right varied widely from attack to attack.
Other notes: incendiary barrage on the ice is a good Panther killer. Sturmpanzer works well hiding from ISU-152s behind buildings. Resist the urge to double-bombing run the same spot and still completely miss the target.
I thought the double fragmentation bomb was pretty cool, personally. |
Nice game guys. Seemed the Soviets lost focus or something in the 2nd half of the game. They were totally dominating, with alot of tanks and other vehicles. Maybe 3 Tigers is too much for the Soviets to handle.
Best moment was one of the Stuka planes being shot down and crashed through the ice haha (Around 43 mins ; South East of the middle VP)
My most lost unit was the call-in strafing plane with 7 deaths. |
What started as a normal 2v2 practice game became an incredibly intense game from start to finish. Many WTF moments and an insane lategame with multiple Tigers, ISU-152s, IS-2s, and an Elefant.
My adrenaline was pumping like crazy.
(Check out the right side of the map in the middle of the game for an epic Tiger vs IS-2 engagement) |
I have played in 2v2s with this doctrine and it is a lot more usefull than in 1v1s 120 mm mortar included but still for 360 mp it leaves a lot to be desired , i am saying the truth , it failed to decrew a pak by scoring direc shots and actually gave the weapon vet and as a result i lost a tank , in the same game a tiger escaped with a sliver of health from a very well organised ambush of mine despite me throwing at grenades and ramming it with a t34 from behind i had 1 guard squad and a t34/85 hitting it for minutes and still it would not die , i ought to know since i ragequited immediately afterwards MVGame . Anyway most of my games with the other doctrines result in 20 minute stomps ( with me winning ) but when i take GMC despite i always make it to the late game where it supposed to be actually good with a large force it gets really shaky from there
That may be a personal experience that likely isn't representative of the general population. I haven't heard of anyone else claim the 120mm isn't strong. I have, however, heard many people complain that mortars are still OP. |
dont bother with guards motor coordination , curently , the 120mm mortar cant kill a pak with 2 direct hits the guards even with the lmgs are meh at best and the t34/85 is almost a nonexistant upgrade for a massive cost increase
I really don't know why you think this. The 120mm is an insanely powerful unit. It's basically a howitzer with its long range, except it isn't strong against tanks. Play any 2v2 with these mortars and you'll see how powerful they are. |
Thread: Tiers26 Apr 2013, 12:28 PM
Ostheer T3 can be countered if you use the T-34's mobility for flanking, along with Conscript AT grenades. For the most part, T1-T3 requires a lot of micro to deal with tough units, since most of the available units are better anti-infantry or against light vehicles.
Going for the IS-2 doctrine is really strong in 1v1 at the moment, since you can go T3 for the T-34's anti-infantry capabilities then transition into an IS-2 in the lategame to penetrate heavier armor. |
It seems they're going to have a decent amount of aesthetic changes that you can pay for, skins and such. It's highly unlikely it will be p2w though, or the game will never become an esport. I'd be surprised if Relic and Sega didn't understand that. |
The German flamer half track never had it's damage reduced when they reduced the other flamethrowers units damage a few patch's back, and it damage is too high, but it should not be made a useless upgrade like the original coh version.
Possibly a little damage reduction and making the half track itself not immune to small arms fire would help.
It actually isn't immune to small arms fire anymore, just highly resistant. Conscripts can sometimes kill it with their normal rifles if it has low health. HMGs do decent damage to it as well. |