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OR do u wanna tell us that the tournements-player are brain afk player? When will we see your next game? This yeahr? When will we see that you show us your skill, when battling me?
You are a forum troll which dont play this game active. Not more. You should prove your skill. Say when u ready.
I dont want to throw gas on a fire here, im just telling Katitof speaks in the most sensible way, he always has a solid point. He is not trolling right now. And with regard the OPs topic, he is right pointing out that volks are cheap for their utility, and their power. As an example, riflemen have less utility but get more power, and conscript get more utility but they lack on firepower serioulsy. Volks are in the golden spot. And the worst part is, that volks are the neccesary evil in OKM since they are the only option to keep them from being dominated, pretty much as OKM does to other factions. If you buff spios, you'll get spios blobs. If you buff kubels, again, kubel raids. OKM doesnt have any flexibility in early game, they are meant to be "excel" troops but that brings many problems.
My suggestions to this everlasting topic (rly its been discussed at least 3 times) is:
Increase volk reinforce cost (to stop suicidal blob raids)
Reduce starting MP of OKM and reduce MP cost of sPios and kubels (to nerf volks only)
Remove the "free" upgrade style, or revamp it to a sidetech or even docrinal and not SWS (offensive allies does that too, its a win-win situation)
Lock flamenade to vet1 (why not?)
Raise stgs cost to 80.
swap stgs for mp40s (like feuerstrum doc) making stgs doctrinal, kinda like coh1
Final words:
Maybe the trick is within the squad cost/reinforce ratio. Many squads tend to be cheaper to reinforce. Then why cant we tweaking this ratio into a real bad ratio for volks, for example 250 to call and 350 to full reinforce, since they overdo other squads, they are kind of "premium" generalist infantry in early-midgame. Then punish bad plays and model loss,
germany had fewer soldiers late in war, you cant spare them to die.