USF is at a pretty serious disadvantage to both Axis factions and probably the main reason why is due to the tech tree and the poor preformance of Riflemen which the faction is forced to rely on. USF has no "power units" (crutch units really) at the start of the game where as Wehrmacht has access to the HMG42 and OKW Strumpioneers. The challenge with OKW is at the start of the game, every single one of their starting units is superior to your own. Volksgrens outpreform Riflemen and REs and so do Strums most of the time. The mortar is only marginally effective against garrisoned structures and is of little use. The ambulance is nothing more than a manpower and fuel sink until much later. Going back to the poor preformance of Riflemen, they are ineffective at range against units where as volks excel at long range behind sandbags, they are ineffective at close range against Strums which excel at close range combat so you have only a small window where your Riflemen in theory might be effective at "medium" range. You see the problem now? |
Don't even bother with LT vs WM, M1 and pack howies are way too good to not have it, and you probably won't be facing infantry blobs to justify needing .50 cal
Pack Howizters suck and never hit anything and all OKW ever does is blob but Wehrmacht may not always. |
There is no magic to it, you need to get an anti-tank gun before the 10 minutes mark, with any allied faction.
Well that's kind of a tall order with USF. |
The way the factions are setup, Wehrmacht will nearly always catch you off guard with a Panzer IV, it will always become availble before you can get out any armor and is better than any armor you might get out immediately after it. You can't go CPT because then you can't control blobs so AT guns are out of the question. LT only offers the expensive weapon rack side grade. Bazookas aren't going to stop a P4 rush. Doesn't seem like you can do much here. |
What are you talking about UKF which is mirror of OST with better units for little bit more cost. One click button for tech and instantly can build them, no need to after tech to build the building like some faction needs to.
USF which gets free units from teching, still gets instant weapons in base and can even take 2 weapons per unit. Can do bazooka AT teams from RE unit for no hindrance on AI.
You talk as if OST player doesn't need to tech or have cost in them.
UKF is not at all a "mirror" of OSTheer. UKF loses one infantry section in the first 15 minutes its over. Ostheer can afford to lose several units early on and remain in the game. |
Wehrmacht is a crutch faction. You don't really have to make any hard or risky build choices since everything is just "there" for you. AT guns, MGs, mortars whatever you need or want, same with the unit upgrades. Then you have USF where you chose between MGs or AT guns, expensive side techs, same with UKF. |
I lost game, after game after game this weekend playing UKF and occasionally USF. I did win one finally as Wehrmacht. You know, I don't know if its just me but the Grenadiers sure do a hell of a lot of damage against much more expensive Riflemen. This combined with the HMG42 and LMG42 as a sqaud upgrade really make them almost unbeatable. USF unit cost effectiveness is quite abysmal compared to Wehrmacht, their units just don't preform, REs are poor combat units and their Volley Fire ability only serves to get them killed. Riflemen really don't stand up to Gren blobs well at all. The side teching really kills them and puts them at a disadvantage slowing down their armor builds. |
Wehrmacht blobbing? Bigger, mistake, EVER
Why not? Their units a both better and cheaper than their opponents. |
Here is the thing.
USF .50 cal serves its purpose, it's just as good, and just as effective.
Even though it's strong, it's main purpose is an offensive support unit, just what the maxim should ahve been btw.
I have yet to see a .50 cal spam.
MG42 is good at absolutely everything, it's better than a maxim, can be used offensive just as defensive, and rips the shit out of units at vet 2.
YES MG42 IS OP, I say this as somebody who has spammed maxims and mg42 in the majority of my matches, my strategy was all about spamming mg > 222 > StugE, and I used to rank about 68 as ostheer before(and I still rank better with axis than I do with allies).
But the axis defense force will just come and bash you whenever you tell them that it's op, because you know? what's op are soviets... better nerf the maxim again even though its crazy bad.
So yeah, I kinda love it when they tell you soviets are cheesy, op or complain about maxim spam even though you can spam mg42...etc ostheer is just as much if not worse in terms of cheese.
OP you ask how to counter mg abuse?
Try hard.
Once you open with tier 1 and sniper, you will never do a game without snipers against ostheer, I promise you that, but learning how to micro a sniper takes time, you will lose countless games until you figure out how to apply pressure while preserving this unit, because once its dead, its gg.
If you chose to go tier 2, then remember that Zis guns is the absolute mg killer, if you have the luckiest of rng you can one shot wipe an mg42 squad.
As USF it's even easier mind you, if you can endure the game until you can mass lmg or scotts then hmg will become a burden more than a tool in their hands, because microing it will become a risk in every engagement.
Last you have lieutenant with smoke grenades than can help tons, regular grenades are also good (the best grenades in the game after guards nade I think), but it will cost a lot in your resources flow.
It sucks worse as USF. The .50 is a terrible MG, its so hilarious to hear people try to justify its tech and cost (and it's usually people with some kind of WWII German themed avatar or screen name). |
Makin a thread like this without mentioning what faction u play as should be made a 1-day time bannable offense
Do you really have to ask? Which is the only faction that gets better units cheaper and sooner than its opponents? There is only one. |