these stats are fake because it's also based on compstomps and on noobs playing this game, these stats should be showed after 2-3 months after release |
number of killed enemy units in building depends where you fire/throw grenade, it's not vCoH where you just clicked on building and it was throwing grenade in best location, here you must aim manually |
Some DLC commanders are good, but only in one way, for example, when you got Conscript Spam Tactics commander you are mainly focused on Conscripts right? you won't have Shock Troops, even Guards so you are vulnerable to Flamer HT's and enemy infantry since you don't have elite infantry
Let's look at for example... Spearhead doctrine, it's not OP at all, it's only good in late when you call-in Tiger, in early stage you got HT mortar that can be used well against enemy support weapons, Panzer Tactician? only vehicles and tanks can use this, it's only good in retreating your vehicles, in early it's not that OP, Recon flight? yea, that's very necessary ability for all players, no doubt about that and Fragmentation bombs comes very late and they need 180 MU and it can be easily dodged, because flares are dropped like 2 seconds before plane is on the field
Commanders would be OP only if they'd have more abilities, like 6 or even 8, but having only 5 isn't that much |
relax dudes and play tutorial, every doctrine has some OP stuff, in this conscript spam tactics, that commander has my face is OP only for early gaming, you won't see any bigger tanks, and as far as i know Rapid Conscript ability costs 200 MU? |
and where's dat CoH2 key for meh Ami? |
agree that Fuel cost for heavy tank is just too much, cost for IS-2 should be like 240, Tiger 210 and for ISU-152 like 215 like it was, and IMO MP cost is too high |
Soviet support teams are extremely UP tbh, 6 man squad that has no combat skills, you can easily flank it with 1 pio and annihilate full squad, just with 1 pio (not full squad) HT's Scout Cars can drove over support weapons to crush them and all other squad members will retreat out of the map, if you pin them, they will retreat to base but got shotted by base MG because they obeyed the order not to retreat
So.... Soviets are UP !!! MVGame |
Shock Troops should cost again 360MP with possible PPsh upgrade for 60 MU
About Opel Blitz doc
How much Truck costs? 200MP? if you call it early you are slightly backteched becasue you spend resources on fightingless truck that is easily destroyed by anything now
Arty officer? i think it's like a grenadier squad
Strafing run - this shit is OP because it pins everything and has a HUGE attack range, but IMO it should rather kill units than pin them and be active for like only 45 seconds
Tiger - nothing to say
Fragmentation bombs - kinda useless ability because it's dropping flares like 2 seconds before it appears on map |
yea, i think that all bulletins should be like - 50% increased range, 100% increased damage, 50% increased Health, cost reduced by 75%
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well played stephennnnn, SC in T1 would be a great Idea, but still IMO Germans need some fast tank like T34, that's why Panzer III is needed in T2 |