Profile of Protos Angelus
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How much wood could a woodchuck chuck, if a woodchuck could chuck wood?
https://coh2stats.com/players/76561198031032150
https://coh2stats.com/players/76561198031032150
Post History of Protos Angelus
Thread: So UKF rework when?3 Feb 2021, 15:35 PM
Are people really complaining about the brits? They are def not UP. Even less so OP. What's so wrong with the brits? Can anyone give a valid argument based on some numbers and not "it feels...." about all the OP/UP stuff? In: COH2 Balance |
Thread: Relics Legendary Team Game Matchups2 Feb 2021, 18:10 PM
If you're from Europe, queue around midnight for an automatch. Hilarity ensues as you will MOST likely be paired with 3000+ ranks (eg, winning vs 2 grens with your echelons) In: Scrap Yard |
Thread: What to do with Radio Silence?31 Jan 2021, 13:03 PM
My recommendation is to just remove the speed boost during combat (or have a very short window during combat and normal effect outside of combat). I never liked relying on the minimap/tacmap to begin with, glancing at unit icons for alerts if they were ambushed or taking huge sudden bursts of dmg (grenades). (Looking at you commandoes and shocks/smg inf hiding behind LOS blockers). By the time you see those units on the minimap it's way way too late and you need to have that unit selected NOW! And Pgrens, and pretty much any infantry that has a nuke nade. Unless you're paying attention to that unit, you can kiss 3+ models goodbye with often wipes ( or rifle nade over hedges ) In: COH2 Balance |
Thread: Stormtroopers bug30 Jan 2021, 17:23 PM
240 Hz is a seldom sight. Why would they go through the trouble of trying to fix it just to please a couple of no lifers? Desync is an issue due to the age of the code (Intel was dominant back then). Worldbuilder is useful and they should have fixed it, that I agree with. In: COH2 Bugs |
Thread: I want a ostheer commander29 Jan 2021, 21:50 PM
And I want a bit of money, and I want to graduate this year and I want world peace In: COH2 Gameplay |
Thread: Some penalty for leavers in team games29 Jan 2021, 11:56 AM
Hard AI is better than 99% of rank 600+ players. Other than that, hard AI is pretty dumb. If it were replaced with expert, then you could easily play with the AI but since it has resource cheat, no matter how dumb it is, it will never happen. In: COH2 Gameplay |
Thread: T34 Ram Ability at 50% health is OP, LOL!28 Jan 2021, 11:39 AM
Reeally? Let's see: OKW: JP4, raketen (especially since they can play aggro and retreat), JT, infantry with any sort of AT OST: Pak, Panther, Elefant, infantry with any sort of AT. Puma's can also be used to great effect. Unless the Ally players have unlimited sight and have no fog of war, there really isn't any problem to counter TDs. Not to mention flanking with medium tanks, which is always viable. But I guess some players just want to charge TDs head on and then complain how the range is too large and TDs are OP. I get that In: COH2 Balance |
Thread: So is 5 man grens completely useless now26 Jan 2021, 10:50 AM
A serious dose of copium is needed for some people here... In: COH2 Gameplay |
Thread: 64 bit FPS25 Jan 2021, 16:39 PM
Glad to hear you sorted it out. Generally, the 64 bit update obviously introduced some new and reworked low level code so better CPU utilization (more heat ofc) should be expected, however, almost always, the culprit will be the dried out paste or clogged sinks. In: Lobby |
Thread: 64 bit FPS25 Jan 2021, 10:10 AM
I have a weird problem since 64 bit. My CPU is overheating after some time playing. First of all, test it in the most demanding game you have. If it overheats there, then you need a repaste. If not, then we can discuss the real culprit. In: Lobby |
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Latest replays uploaded by Protos Angelus
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VSLord_Tas YT: Invincible Valentin 7th Panzer Division.Frodosynthesis Very Important VIP Person Mitchel_House(RUS)How to pokeby: Protos Angelus map: Unknown1-471
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The brilliancy of a #1 player and rank 5000, to bootby: Protos Angelus map: Across the Rhine1-579
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