Thread: Maxim.30 May 2017, 13:32 PM
It's also 260 since they added it to hq building like 2 years ago.
Shit I always thought it was 240 for some reason; I only ever build one right at the start of the match, so that's probably why.
My point is you were in need of maxims playing, e.g., paired with USF. Now when maxim sucks (I remember like 2 bursts in spios at mid let them go out of cone of fire unsuppressed), you should go penals. But why go penals if you can go rifles by yourself with much more utility (nade + snare + smoke) and access to racks? I see no reason playing soviets right now (don't say 'lend-lease') because as allies you must start to win early to win the whole game, and with other factions you can do it better.
That's the conclusion I've come to about the soviets too. Penals are the most boring infantry spam too, because they have almost 0 utility.
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Well, but that's the point I am trying to make, the Katyusha is also pretty effective on long range, not in spite but BECAUSE of the scatter (if you dont try to snipe down a truck or smth). So the chances to get them with your JT are pretty slim. As for the other suggestion, usually the Katyushas are with the "pack" and not on the other side of the map. So it is very likely you will lose your tank(s). Plus, the idea to dive really depends on the map, try to dive in Trois Point for example. Large open maps like Vaux or Moscow might work, but on small, narrow maps it's nearly impossible...
Wait so it's too good at firing from close range and it's too good at firing from long range too? What do you want it to do? Spray confetti at grenadiers? And if you can't imagine diving a katyusha because other tanks exist, how do you expect the allies to ever counter a JT or elefant? Those don't die in 1 shot, unlike the katyusha. |
Thread: Maxim.30 May 2017, 01:19 AM
It is up to the balance fellas to decide exactly what to do with it (and I am sure they will do a good job), but I agree - it doesn't feel like a 260MP MG now.
Especially when the 42 is 240 lol. This is why every game as soviets is just penal spam, because cons get no effective mg support early game anymore. |
Thread: Maxim.30 May 2017, 00:16 AM
So the two major nerfs were setup time and suppression. The thing is, now it takes a normal amount of time to set up, but about an hour to suppress squads so its not really worth building anymore in my opinion. I just wantto hear thoughts on it balance-wise, and I want to add that my opinion comes both from using it and having it used on me.
I am prepared for the salt on both sides that will ensue from this thread (I think). |
Yes, but again its map dependable (need houses nearby) and its risky. A falli squad costs 440 mp, the Katy 360. And you need to pick a fairly weak doctrine just to counter 1-2 units (if you count the sniper as well).
falls don't cost 85 fuel tho. And if like you say for some reason you really cant dive them it might be worth it. The doctrine is decent though, you get falls and recon, and falls for muni which is kinda op. |
One infiltration unit can destroy a double Katyusha, it can cost a victory in the game. Especially dangerous Fallschirmjäger. On city maps, Katyusha is even more in danger.
That too. Falls even have a faust. |
Well, but that's the point I am trying to make, the Katyusha is also pretty effective on long range, not in spite but BECAUSE of the scatter (if you dont try to snipe down a truck or smth). So the chances to get them with your JT are pretty slim. As for the other suggestion, usually the Katyushas are with the "pack" and not on the other side of the map. So it is very likely you will lose your tank(s). Plus, the idea to dive really depends on the map, try to dive in Trois Point for example. Large open maps like Vaux or Moscow might work, but on small, narrow maps it's nearly impossible...
That goes both ways. It's impossible to dive, so make use of what you have. In other words, as okw get a kt or a JT, katyushas might scratch it a little. Or you could even follow his lead and get a stuka or two. It's only 15 fuel more, and IIRC if you are fast enough you can damage or kill katyushas with stukas. |
Ofc they are easy to kill with a dive, but if your opponents arent scrubs then they wont let that happen. Just mine the ways to your Katyusha(s) and you are mostly fine. With what do you want to chase the Katyusha, particularly as OKW player? A Luchs is a possiblity, but it's fragile and you need Mechanized. Everything else (let's say a P4) is not worth sacrificing in a suicide mission. The same argument could be made about why Allies dont simply dive after a Stuka with a cheap T34. Sounds easy, but it isnt in practice.
You can't put mines everywhere, especially lategame (what with all the explosives flying around). Knowing this, just avoid roads and especially junctions and you should be fine. If you can back your tanks with infantry, all the better, but even if you can't, they should have less armor than you do, and their allies will probably be slow to respond, so you can just use all your tanks and dive in, kill katyushas, and be back out before anyone comes to the rescue. Also, you could just get a JT and snipe their katyushas when they try to fire from close range. That'll provide deterrence in the future too. |
Dealing with emplacements as Ostheer can be frustrating I agree, but it is atm all thats left for UKF to keep the cancerous high rank OKW meta in teamgames (2v2 speaking) under control. Emplacement spam is abuse, but double or triple ISG too. If you wanna redesign emplacements, then also take a look on ISGs, vet 0 stukas with cmd panther recon flares and vet 5 infantry from OKW.
Except that it gets countered by isg spam lol |
Even a Luch would do it perfectly.
Lol. |