30 munitions but your mainline infantry can plant generalist mines anywhere, that's why it so damn cheap for what it does .
OKW also starving munitions too (Flame nade/STG volks, mines and med pack if u rush t2) .
In 1v1 i rarely saw OKW player flood munitions .
Munitions flood is not a good play style for all factions .
I see what you're saying but cost isn't the factor here. Saying it's cheap for what it does is weird because the mine doesn't do anything special, it's just the fact that riflemen can plant it, which is really just more of an argument for why the
speed should stay the same, not the cost, which is fine.
IMO when I play okw I have a lot more muni than when I play other factions. Playing usf or brits, I always have to weigh either getting more BARs/zooks or brens/piats (because double equipping, which takes twice as much muni as volks stgs) or throwing more nades, popping more smokes. As okw, I pretty much grab stgs on all my volks when I set up the first truck and then a schreck for my sturms and then I'm free to spam nades and fausts and mines and things everywhere for the rest of the game. There's also the pintle 42 and maybe obers too. Ost seems to chew through muni as well because of all the upgrades they have to get and soviets are very diverse in how much/little muni they spend depending on doctrine and tier choice.