I'm not even sure what pfusies are supposed to be anymore. They have great damage, a 6 man squad, an absurd reinforce cost, and for 6 pop. They also have a (awful) grenade and riflemen-level snares and flares(?) IIRC. I don't get why people who play okw don't use this doctrine literally every teamgame, as it offers other variously powerful things for teamgames too.
Lol what ?
Really saying panzerfus is ok and volks are OP ???
I would agree that volks are a bigger problem actually because they are nondoctrinally mainline infantry, which makes them overperforming hurt a lot more. Doesn't mean pfusies are even close to ok though.
1944 Germany didn't lack manpower, lacked aluminium for planes and fuel and tungsten for tanks.
They put non-Germans in the waffen SS and little boys and old men were conscripted and girls were taught how to use rifles and grenades (I think this last one might have been a little later though). So I would say they were a little low on manpower towards the end of the war. |
Everytime ukf spam hawker typhoon ability =)
Like "i got totally outplayed in vehicle warfare, here let me deny vehicles/infantry alike so i can still have field presence and create my personal vicker/pounder wall in front of a VP that the enemy is FORCED to leave without any counter"
*caveat emptor only applies to ostheer, who also have skill planes (and stuka DB).
OKW shoots them down without even paying attention lel.
What about retreating the full health Squad instead of the almost dead one?
Lol the pain that sentence brought... |
I thought that M10 (spam) > Ostwind
That supports his point though as m10 spam is reactive as opposed to aggressive. You spam m10s because the opponent made/called in tanks (especially ostwinds). You counter that tank and your m10s have nothing to do except maybe run over obers and sturms and be annoying. Bulldozers are more comparable in role IMO. |
You fire into visible locations and pray to rngesus. |
1) check if you aren't tired
2) re read my post
3) here is your post
"
*Cough cough nondoc mg for okw argument cough cough add p4 nondoc for okw argument cough.*
Sorry what?"
I didn't say any of what you said, i said that a normal thing like switching units from main roster to commander IS DIFFERENT from making a unit that didn't even exist.
You compared the addition of doc units in roster with the addiction of a unit that didn't exist when i said that usf transformers shouldn't exist BECAUSE you felt it was necessary to bring up the addiction of the two most underwhelming units in game performance-wise or cost efficiency-wise to counterbalance it.
None of those two units break the "expensive as fuck vehicles and shitty teamweapons" rule and they were added because of roster units being too strong, not because someone on a forum said "we need the untimate nondoc at ai vehicle", we don't care if the faction shouldn't be focused on high durability"
Nackson were getting good buffs (not that now it isn't viable, just overlaps with m10).
Talking about proper reading:
"No it doesn't, like ost doesn't need 5-6 man squad.
FBP planned reasonable changes to make jackson more similar to firefly and usf got pershing in a ultra good commander."
I agreed with tank destroyer overhaul, i disagreed with the "IT NEEDS A MECH WITH LAZERSSSS".
Despite this you complained about panzer 4, so it was CLEAR you wanted king tiger made in USA.
Not gonna dignify this one with a full response. You looked at the wrong post btw, it was clear which of my posts I was referring to. You took a one line post that really could have had "kappa" tacked onto the end and wrote paragraphs about it and ignored my elaboration which you had quoted. But that's fine. Keep arguing with whatever imaginary friend (enemy?) you made up from my posts.
Interesting change. I would have liked to have seen what thats like (through a mod or some other means) but that seems like its asking for to much at this point. Anyway, the mod team seems set on a different, less drastic approach (not necessarily a bad one, im open to their changes) which I guess makes most of this discussion trivial anyway :/
Discussion may also be moot because there may be no more patches. I think we're doing it more for the discussion and the excercise of it than in hopes of actual changes (speaking for myself anyway). |
Usf mortar wasn't even in roster to begin with, not even in commanders, while those tools were, so i don't get how they change somehow the faction shape.
This isn't anything like usf mortar, they just swapped kubel mg with 34 and sturmtiger with panzer 4 BECAUSE ALLIES ONLY "AXIS OPIEOPIE" were drowning relic team with their tears.
Usf mortar has been made, not switched.
If you want more "specialized" and "fitting" units we can give kubel suppression back and make sturmtiger non doc.
Changes like that are normal, like panther swapped with elephant
You see how flawed your point is to begin with ?
lol did you even read my post? I was comparing your statement that usf shouldn't be complaining about not having nondoc bigger tanks to okw complaining about not having a nondoc mg or generalist tank. I also stated I did not agree with the addition of the usf mortar. My argument does not mean that I want okw to not have the mg34 or the p4 and it's not like the only alternative to the current p4 is the sturmtiger; you could have a short barreled p4 or ostwind or something to fill the same anti infantry role. To be clear, I am not saying this should happen, just that it's not "p4 or sturmtiger hurr durr you're stupid" as you paint it.
I honestly think you see a post from someone who doesn't agree with you and extrapolate whatever the fuck you want from it, or you think like an eighth grader. |
My first instinct was to go with 50 but I think the unrealistically reduced range we currently play it is actually better because i think it leads to a more mobile and fluid game and makes flanking and the like more effective and usable. I think longer ranges would lead to more face to face and static combat, which would be a bit stale IMO but probably more realistic if that's what you're into. |
So tools like generalist and mg shouldn't be goven to okw ?
The moment usf won't have mortar...
How the worst mg in game and an expensive as fuck generalist changed the shape of a faction which has its weaknesses in shitty team weapons and expensive as fuck vehicles ?
Both those tools were in okw commanders..
I'm saying that our argument is hypocritical and doesn't hold up. You were complaining about the "I need a big tank because they have got it" argument. It was the exact same thing for "I need a generalist tank (even though the faction is supposed to be highly specialized and elite but that went out the window) because they have got it" and many players argued they needed an mg because every other faction has one, which is true, you do need an mg period and adding a generalist tank isn't a horrible decision either.
I just think it's funny that you shoot down the guy arguing for usf having a big tank, but turn around and argue a parallel for okw.
Or make smoke tier 0, link at nade to tech and remove mortar...
I would actually be very in board with that. Usf mortar is stupid and shouldn't exist IMO anyway. |
But USB has free squad every time they tech and early M20 that is literally without counter for some time, as OKW lacks early fausts.
It's not all black and white, every faction has its own BS you jut need to learn to abusee it properly
EDIT: USF also has best cost-efficient tank destroyer in game - m10. They can go first 3 officers and still spam shittons of tanks.
They can also go over 100 pop with pop abuse feature.
Also double pack howie wrecks the garden out of OKW Volks. Much more that double leight from USF riflemen.
I mean what you say is true but do I really want more riflemen? And they bleed a fuck ton more because the stupid officer reinforce bug thing. It'd be better if lt and captain were a small utility squad like the major IMO.
Double pack howie is asking to get stuka'd and has like half the auto fire range of leigs and a massive barrage cooldown, but it does absolutely wreck shit if you make it work (and your opponent is slightly senile). Double pack howie also usually means no mg and no at guns, the latter because that's like >600 mp and you already had to spam rifles and probably bled a lot. |
No it doesn't, like ost doesn't need 5-6 man squad.
FBP planned reasonable changes to make jackson more similar to firefly and usf got pershing in a ultra good commander.
We can argue about balance like that, revolving around specific unit.
Other than that if you don't like the usf design feel free to play any other faction.
Please don't reiterate the "i don't care if i have semi auto rifles, free FRP, and best ai mediums in game i need a big tank because they have got it" argument
*Cough cough nondoc mg for okw argument cough cough add p4 nondoc for okw argument cough.*
Sorry what? |