To anyone reading this, same drill as always:
Stop replying to him, ignore the troll, and move on.
^^
T-70 has low ROF?? seriously? with 2.43 reload is one of the faster ballistic guns with AOE.
All guns that uses AOE as the main source of damage have low Accuracy.
PLS learn the difference between weapons that use hits (accuracy) to do damage and weapons that use AOE to do damage, before continuing this.
If in your opinion T-70 does not enough damage to infantry pls explain why so.
Side note though. Topic is off the rails. Can we get back on something about fuel balance |
AoE means shit when acc and rof are so low. Which you conveniently didn't mention...
? tell that to the old T70 which obliterated squads on AoE alone |
The question is about the price equivalence between Luch and Stuart, not effectiveness off the M10, same goes for grenade, we're talking about options available and prices.
So what you're saying is you should be able to get a 7 minute stuart? |
The problem with the Luch is it is simply too good. T-70 and Stuart have been purposely tone down the last patch but the Luch has only been re-positioned to be less of a dive machine. So we end today with a Luch that rape infantry even from far range and is far too durable vs T-70 and Stuart.
T-70 and Stuart are, at maximum, there to deny an area to the Luch but they can't kill it on their own.
And people telling you the Luch cost the same price than Stuart are simply lying to you. They purposely forget to add the ambulance and Zook/BARs unlock price on the bill, even to be fair in term of unlocked option, we could argue that as USF you still can't use grenade while the OKW can, so it is a 25 fuel upgrade to add...
Sturmpio can produce healing crates from T0
OKW truck = 15 fuel, unlock faust
OKW Mechanized regiment = 50 fuel, unlock STG and lavanade
Luch = 60 Fuel
OKW total fuel spent to reach a Luch = 125
USF Ambulance = 10 fuel
USF Rack = 15 fuel
Captain = 60 fuel
Stuart = 70 fuel
Grenade = 25 fuel
USF total fuel spent for the same amount of option to reach the Stuart = 180
Don't need grenades. Get a mortar instead. I avoid the stuart all together. Simply not worth to counter 1 luchs. Just go zooks and try and hold till m10. This issue isn't so much with the luchs, it's more of the meta which shapes very well for the luchs. USF doesn't go captain mainly anymore because there isn't really anything of value, therefore they don't have an AT gun. Same goes for soviets. No T2 no zis. The luchs would be no issue if conscripts were good and T2 maxims were decent. |
lol l2p.
I know how to abuse. I choose not too since I think skill > exploits. But I guess not everyone thinks that way. |
How do you beat M10 spam with popcap decrew for additional MP income when not in use. |
Do what this guy does. Guarantee you will not lose a single game
chat with some light spice as well. 5/10 |
Thanks for your suggestions, only one more thing,should I use the first rocket to hit, since it seems tosuffer less scatter, or I should rather try to hit with mid rockets to rely on scatter and try to kill crews with 2 rockets falling near (rng) ?
I'd say this one depends on your opponet. After a few salvos you should try and gauge your opponet on what types of reactions you get from him. If he always immediatly retreats, I'd use the first rocket and try and place the rest along his retreat path. If he soft dodges in an opposing direction then middle rockets would be best since you have rockets on 2 sides instead of 1. |
2900 games as UKF. Ok then |
I apologize for interrupting this exchange, but this is very interesting and complete news to me that the combat blitz also gives significant accuracy bonus!
Could you tell me if this works the same for the whermacht blitz and potentially also for the UKF combat speed?
EtherealDragon's post is correct. I assume the stats are at least from the ability guide. But he is correct that EWS used to be a copy paste of blitzkrieg but was nerfed due to the free cost. |