Easily my new favorite doctrine Thank you mod team. With the falls paradrop does the announcer still say "Fallschirmjaegar on the field!"? I wasn't able to trigger that quote, which worried me a bit. One of my favorite quotes. |
Agree with Hector. An alternative is pershing. My prefered build is 3x rifle -> LT -> M20/50cal -> M20/50cal whichever was not chosen. From there I go major and rush sherman for HE rounds or if I feel far enough ahead i'll start massing easy 8s.
I rely on the m20 for AT mines, as well as zooks on REs when threatened by enemy armor. Otherwise 2x BARs on all rifles and LT. |
Fixed in V1.8 Thank you. Love the 1.8 changes as well. Perticularly the MG34 nerf on non elites and the M83 mine drop delivered by plane. |
Read the patchnotes.
I see nothing about the M2 in the notes. |
In live game rear echelon can purchase both the M2 flamer and a sweeper so long as they're purchased at the same time. similar to old M2 and sweeper on royal engineers. This is also obtainable in DBP. Is this intended? |
Try launching AHK in admin. If you've recently changed coh2 to launch as admin or steam it won't work if it isn't in admin. |
Yeah I see what you mean. The problem is, in a team game scenario, I don't find it (T34-85) overperforming. In a 1v1 vacuum, I do find both of them (T34-85 and EZ8) overperforming, especially considering their cost. For example, in a 1v1 I find the OKW p4 to be quite capable, even considering its cost. However, in a team game, I just find it lackluster. I find the Ostheer P4 lackluster in all game modes lol.
The same goes for the T34-76. In a 1v1 and 2v2 I find it pretty uselsess, apart from the occasional ram. In teamgames, they can be quite unbalanced as you spam them so hard that you can just overwhelm anything lol. The same goes for Panthers. Not really worth it in 1v1, but really really good and overwhelming in a 2v2 and up.
Does that clear it up a bit? I mean I agree with you, but also sort of disagree xd.
all good. balancing different modes with the same stats and resources. |
The fuel difference is too small to matter: 10 fuel there vs 20 MP. You can argue that the smaller HP pool is offset by the extra frontal armor. The T34 85 production isn't as problematic as T34 76 because you have to lock in the commander which doesn't drop fuel. The balance doesn't matter if it is 5% more efficient than P4, small differences like that just don't matter in team games. Perhaps the tank could get nerfs for pop-cap or production-time to make it less spammy without affecting the combat stats.
The T85 should be a better tank just because it is locked behind the doctrine and T4. The tank has to have advantages over stock tanks. It is also the "elite" tank of Soviets, where you get better tanks from T4 from germans.
I said "since it was a team game patch" merely because it was. These fuel differences have a much larger impact in 1v1 mode. I could argue that pfussies shouldn't be nerfed because they're locked behind a doctrine as well.
The 85 is currently overshadowed by the 76 for its cost. I more often find myself going for t34/76's as you can get 3 76's for less fuel than 2 85s. You can also produce a 76 2 earlier than an 85 and their mgs are all the same, as well as the AOE profiles. You get 1920 over 1600 hp and 480 compared to 320 damage with about the same reload at 100 compared to 140 pen. Not that they aren't very good, but since they are comparable to other soviet units, i don't think it's appropriate to adjust their costs right now. I also think that the P4 has historically(ingame) not performed great vs armor with its low penetration so its more appropriate to look at the p4 than the 85s.
I think since both p4 variants are getting cheaper and the more cost effective 76 is getting a price increase, its fair to keep them the same. If they are used a ton and prove to be too strong in the near future then more changes can be looked at, but comparing it to 1 unit when there are dozens more it is in parity with doesn't seem appropriate.
Currently overshadowed by the 76 yes, but I feel that may change with the fuel price up in the new patch. I'm not saying nerf the 85s so long as we buff p4s to be comparable. I could compare the p4 to any other tank and determine which is too cost effective and which are not. The 85s and the easy 8s are just some of the biggest offenders. Looking to future patches for more nerfs/buffs isn't what you should be looking for currently IMO. This game is dying more or less, and any patch might be its last. We all thought patches were done when the FBP was canceled indefinatly. I'd rather try and fix what we can while we can. |
Agreed. Still, I don't find them overperforming. Do you?
In comparison to the p4, yes. IIRC its 135 fuel? maybe 130, where the OKW p4 will soon be 140, but is generally worse because of the lower HP. Why do you agree with my points that state its overperforming for its price but then say it isn't overperforming? |
T34-85 isn't really that great to be honest. It has mediocre armor and lower health, which means that by the time it hits the field, it will face multiple stugs, jp4s or Panthers. The Easy 8 is indeed too good. But I believe it has received moving scatter nerfs. Also tied to tech now I believe.
I believe m10s are more of a problem, since they are a no brainer low fuel 8cp call in that requires no thought or teching. Too spammable.
T34/85s have 800HP, which is equal to a panther in terms of HP. It outclasses any p4 variant simply because of that HP, also being cheaper than the OKW p4. Yes the OKW p4 has better armor, the 85 also has better pen, ontop of the better AI from the coaxial and hull mgs. |