Smoke was removed from Rifles.
Mortar were nerfed into the ground, then added to USF to make useless unit made somehow essential.
SMoke was given to Rear Echelon to make USF make more.
It's interesting when previous USF mortar was OP, germans screamed nerf.
Mortar was nerfed and USF went back to Rifle Spam (since they'd stopped spending on Mortar)
to which Axis yelled OP!
... We nerf the unit you complain about into the ground, and, yet, somehow, that is even more OP ?
There is no end to this
What the hell are you even talking about.
Smoke was removed from rifles because they didn't need to flank because of it. Run into a 42? just pop smoke and keep going. The mortar WAS a carbon copy of the ostheer mortar, and at the time had like 2x accuracy. Everyone agrees that the ostheer mortar is the most potent stock mortar in the game. So it seems a little bit unbalanced that a faction with such a potent back bone infantry got also the strongest mortar. Smoke was given to REs so people would utilize them more, not neccesarily build them more.
I don't think rifle spam is OP, because the faction has nothing else to build. Similar with tommies, similar with OKW, similar ostheer. Come to think of it, the only faction exempt from this is soviets because maxims are 6 men and penals exist.
Also thank god someone taught you how to multiquote.
Well that's was the main argument some time ago but building 4 or 5 grenadiers isn't a problem today for them, even for a faction that have some many options to build early game...
This "so many options" includes what? 4x MG42 or 4x mortar? Or cheese sniper. Yes all very fun and interactive.