Since the december changes we simply can't win.
While we can establish early game dominance in most of the matches, as soon as they start to unlock new tools to fight (mostly grenades and light vehicles) the enemy is able to deal enourmous amount of damage to my penal builds.
T70 being our lord and savior that allows you to trim infantry blobs always feels far away when you need it. Its a great asset in the late game if it manages to survive, as vet3 turns it into a serious danger for enemy infantry.
Sooner or later you are forced to go for a quad to deal with overwatch sector assault as it can easily force you inside your base for a minute straight if planes are not dealt with. This also has the side effect of building a unit deprived of combat value just as a reaccionary tool to overwatch.
I haven't been able to hold my ground with Su76 as of late, I'm starting to see panzer tactician more frecuently, which basicly counters my in depth defence against vehicles as it cancels guards button end enables really agressive dives with mediums. Su85 turns into the only way to deal with armor. Great stats but ends up falling to the same divey tactics.
It gets worse as games evolve into the late game, as T34s simply can't deal with infantry fast enough as they rely on sustained fire from its machineguns rather than its gun. Can't deal with okw armor either, even in numbers.
Katy is a joke that can't decrew clumped crews with a direct hit, has no vet1 bonuses and has abysmal rate of fire. I much prefer ML20s,
Repair taxing is abysmal. In the lategame my engies are forced into a non stop repair schedule. It gets worse when using heavies, as they end up relaying more on hitpoints than armor for survability.
I'd like to know what can I do to improve my build and deal more efficiently with blobs supported by JLI
In this game my ISU 152 reaches up to 70 infantry kills, but didn't seem to do much in terms of delivering key blows to my enemy.