This time a tested solution
In the wreck:
1. remove, action_apply/animator_set_event
2. add, action_apply/animator_set_state
state_machine_name: damage_state
do_action_state_name: healthy
In the tank itself:
3. empty the field 'health_ext/death_event_name'.
The first two steps change the black wreck to a healthy and skinned model. The third step removes the explosion.
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.272108.716+23
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1