1. USF AT gun is much better than rakten
2. volks aren't the best Infantry....or do you mean obers? a 8min arriving 360mp 4model squad? even IS can reach their performance with all upgrades.
If you are going all in on sim city without triggering brace before hand then that issue is with the player, all it takes, all it takes is a Leig, a flame nade, pshrecks or flamers to walk next to the pit, cause brace and then attack.
Hell even use an off map, trigger brace and then move in. If UKF had another indirect option, it wouldnt be an issue, remove brace, keep the pit if you want but give them a mobile mortar and you can do whatever you want to brace. Until then you remove brace, you remove the pit, you remove brits in team games as they have no other way to smoke that relying on team mates or spending a fuck ton of muni.
Out of all the things UKF have, brace isn't that big of an issue, it has counters, if you are attacking without triggering the counter then just like most units, that isnt the games fault, you dont counter S mine fields by running a squad through them, you sweep them or use vehicles and if there is a teller mine or an MG watching that position then you deal with that in the correct way.
Take the MG's vet 1 ability for example, kills some LV's very effectivley, if I want to push that MG with my LV, because you know, I have no mobile mortar for indirect free smoke, I bait him into switching to Irounds, back off and wait for it to cool off, then push in. Sound familiar?
play your first OKW game vs a good brit and tell us how easy it was to destroy his emplacments.
the needed invests and micro need to bring down an emplacements is absurd compared to their cost. a schwerer cost 120 fuel...a bofors only 30. so it should be 4 times better than a bofors...right?? nope. its much easier to destroy than a bofors...because you know..it cant brace..you cant use ground attack ..one smoke is enough to get in close range and satchel it or use any other thing.
a DOC(!) flak emplacement is nearly expansive like bofors...but is a joke compared to it
If you are going all in on sim city without triggering brace before hand then that issue is with the player, all it takes, all it takes is a Leig, a flame nade, pshrecks or flamers to walk next to the pit, cause brace and then attack.
Hell even use an off map, trigger brace and then move in. If UKF had another indirect option, it wouldnt be an issue, remove brace, keep the pit if you want but give them a mobile mortar and you can do whatever you want to brace. Until then you remove brace, you remove the pit, you remove brits in team games as they have no other way to smoke that relying on team mates or spending a fuck ton of muni.
Out of all the things UKF have, brace isn't that big of an issue, it has counters, if you are attacking without triggering the counter then just like most units, that isnt the games fault, you dont counter S mine fields by running a squad through them, you sweep them or use vehicles and if there is a teller mine or an MG watching that position then you deal with that in the correct way.
Take the MG's vet 1 ability for example, kills some LV's very effectivley, if I want to push that MG with my LV, because you know, I have no mobile mortar for indirect free smoke, I bait him into switching to Irounds, back off and wait for it to cool off, then push in. Sound familiar?
and all this for only a 300mp unit....hell imagine you would need such invests and micro for a enemy sturmpio or mortar...
the risk - reward is goodamned to high vs this emplacments shit.
- brace has to short reload time
- cost no resources
- can hold to much dmg (50kg stuka bomb/ sturmtiger rockets, heavy costly muni abilitys) there should no way in the game to avoid 250muni with one click with no cost for static buildings...else give this shit to all static buildings for all
Explain why only brits emplacements have this alien technology... And even doc similar units like pak43 has no brace... It is static too. And need a doc. Or the flak emplacement... Why no brace
SU76 comes too late to counter lights because you first need to have the T70. It doesn't have the punch to seriously harm Axis mediums that come soon after.
Maybe move SU76 to HQ building once T1 or T2 are built so it can actually be an immediate counter to P2s and other axis lights.
but...SU76 has far range pene from 160.
with 60 range. and fats reload and barrage. and super cheap.
what do u want more? 2 of them can be really really good mobile AT options until heavy hit the field...even then they wipe often teamweapons like hell
Well maybe if you didn't face better players who played better then they wouldn't be getting countered.
git gud
i counter you anything easily which can ost nodoc field with ptrs penals, mg and SU85.
satchel prevent any div in and mg deny pgrens and 60 range td wait for an attack...since su has more view range than shot range...it can easily provide nice recon