I'm just tired of those people who thought KT killing it's counter in two shots was perfectly fine, while the M36 being the final AT unit for US, it struggled to penetrate it before going up in flames when fired at by anything above a Mauser. |
Also, Jackson went from 125 fu and 12 pop to 140 fu and 14 pop
325 manp (?) to 400 manp.
350 MP to 400 MP.
Just wanted to give you the actual numbers, because why would anyone complain that a Tank Destroyer is actually doing it's job is beyond me, specially since it was a meme unit with 200 Penetration at max range, the only range it could be used without it spontaneously combusting because it had barely more HP and Armor than a light vehicle. |
Crossing In The Woods works much better as a 1vs1 Map than a 2vs2 Map! OPINION |
This fantasy that PTRS Penals have too good AI
Edit - here is an idea. What if Sturms are allowed to upgrade a 2nd shrek after T4 building is placed down? That way they aren't OP against light vehicles but gives OKW more punch in late game without changing too much
They will complain they need T4 which is not early enough, that they need to pay for the 2nd shreck then, or that Sturmies die too quickly because they only have 4 models.
You can't win here, sadly. |
USF doesn't have nondoc dive tanks capable of brawling it out with other tanks. Therefore the jackson has to fill two roles while most other factions have 2 tanks for the given role.
Either way if the jackson isnt good then USF wont be good.
I couldn't have said better myself, USF lategame AT rests solely on the Jackson, it is the "Final Solution" to Tanks that USF has and it only makes sense it's good at it's one job. |
"Much more expensive"
You are so biased you don't even know basic core axis units costs (probably because you haven't played axis at all)
Volks mp40 are more expensive than cons ppsh so "Why would anyone try to brute force counter much more expensive CQC units with cons ppsh" ?
You pay what? 10 more MP and around the same munitions? Many think PPSH Cons are slightly OP, so they might get tonned down in due time, if we ever get another patch |
Why would anyone try to brute force counter much more expensive CQC units with Volks with MP40s? Isn't that a flawed plan to begin with? MP40 Volks can get a lot of work done, as deep flankers, else yeah just stick to the STGs. |
Solid tips by Creative Name here, I'd like to point out that as Airborne you can give Paratroopers Bazookas at CP3 without waiting CP4 for the M1, 200 damage with high accuracy will usually force the Luchs or a Puma to disengage instantly or get two shot'd by the Paratroopers! Specially if you went 3 Rifles, LT and 1-2 .50s, you'll have more than enough AI power once they vet up. |
Basically this. CoH3 or start abusing cheese. OKW is an uphill battle from minute 1.
Here is hoping CoH3 won't have a faction like prOKW. |
Such a unit should have never been in the game on the 1st place, if two shotting mediums by the JT or Elefant was too much, how is one shotting them by this abomination okay? |