the okw get the most powerful unit at the start (arguably tied with tommies) and can get to capping right away.
Usually it's the other faction that have to remove sturm from building, not the other way around.
USF, OKW, and British shouldn't really get garrison counterearly in t0. Their starting unit and tech means they can head for the all important building right from the start.
The wehr are usually stuck spending the first 20 second building the barrack. Soviet conscript rush hasn't been that good for a while.
But USF starts with Rear Echelons... |
What.
Volks consistently beat Rifles all the way into the lategame where they enter the matrix and get double BARs, they get their upgrades much sooner and can afford them due to map control as well as being able to build cover while being much cheaper, seek help is truly the only advice you can give to people who don't see OKW vs USF early game is basically *Seal Clubbing*. |
Give back the Jackson 60 range please. |
So, those changes are unintended or not?
The ones not in the patch notes I mean, the bugs clearly need to be squashed. |
Thread: Stuart17 May 2018, 17:34 PM
Just go Captain and still get the Greyhound. |
1 per squads, vet2 Rifle squads get priority, Vet3 Rifles get the 2nd one. |
USF has scott...wgich wipes so many units...even when its drive...its awefull...guge range...high accuracy
The Scott can only do that, kill infantry, it's good at the only thing it does. |
The planned buffs for it are good, I still think it should do 100 damage per shot, it either needs to be more rewarding to be put at risk to autoattack, or it's barrage needs to be a lot better to just use it as a Mini-Howitzer. |
M20 is insanely overcosted, I wouldn't get it outside of trying to counter a very early Sniper, the Mines are the only good thing it has. USF early game is not as strong as it used to be to justify it costing so much. |
If you ever need anymore help, be sure to save a replay of a hard fought win or loss, so we can review it and help you improve. USF is a faction that is easy to play and hard to master but it's very fun and rewarding to learn either way in 1vs1. |