You realize that four-man squads are 100% unviable and can accomplish absolutely nothing, right?
Also, unlike USF blobs, Ostheer blobs instantly get suppressed by MGs and instantly wiped by mortars, even on the move.
So anyone blobbing Ostheer units isn't going to get far.
The single biggest weakness Ostheer has is still there: the units lose models at a 3x higher rate than any Allied squads do.
So five men helps a little but still doesn't address the main issue: how Ostheer infantry can't stay in battle long enough to actually perform the "defensive" tactics the faction is supposed to employ.
Jesuschrist.
Dude just play OKW, I wanna see what stuff you find to complain about them, that the Allies have but you don't as them.