I have "Yes" selected under board options for opening links in new tabs. When I click on a livestream, it does not open in a new tab. Should it? I would like it if it did. |
3736 a_e you suck at this -- stop sucking. You are no Pepsi.
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I'm thinking "Grand Hall" and "Hall of Lights" can simply be combined into "Hall of Lights". "Events" and "Player Fan Pages" could be grouped together. The only future forum planned for that group is a "League" forum. But that's off-topic.
You can imagine the "Parlor Room" as simply a place where people get together to play games and talk about games. It's our version of "general discussion." I don't know if that's the kind of place where people would talk about making things, like maps. Right now all of our "making things" stuff happens in the staff forums, which are called the "Drawing Rooms." There is currently no members-viewable "making things" room, and maybe we need one. Mapping and modding could both fall under this category. |
Sure. What shall we call it, and can it fit under one of the already existing forum groups? |
I would pay good $$ to see InControl give JimmyRaynor a bear hug. |
The information is great, it's the obscene pleasure that Tychus/JimmyRaynor takes in all of this that I find distasteful. It's like he's on some kind of personal vendetta or something. |
It seems like Relic is changing stuff mostly just for the sake of changing stuff (going from red and blue, which looked great, to red and green, which screws over colorblind people, or moving the resources for some reason, or making the unit portrait area more complex while subtracting information). '
Agreed. I would prefer reversions to the COH1 scheme on all 3 counts, particularly the first two:
- Red and Blue was win and has become iconic for Company of Heroes, why fuck with it?
- The resources need to be quickly scan-able for the eye (function over form). Having them next to the mini map, displayed vertically, put them in a location that already gets constant "looks" while playing. Moving them away from there and making them smaller is just a terrible idea, and should be reverted.
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CoH was nearly perfect in so many ways. It's major failures were marketing, balance and patch support. The core mechanics, particularly in the vanilla match-up, were a thing of beauty. The saying, "if it ain't broke, don't fix it" could go a long way here.
With Cold Tech, True Sight, an entirely new Eastern Front campaign, and two new armies, you have enough for a full sequel. The other major improvements we needed were an observer mode, better matchmaking, better anti-cheat, better lobby/chat options, a better way to share maps ingame, and better customization (hotkeys, etc).
What we didn't need was a major resource overhaul, a popcap change, and major UI changes. The resource mechanic is of utmost importance, and I'm still waiting to see what the final solution will be. I'm still waiting to hear a reason for why it was messed with in the first place, as there was absolutely nothing wrong with how it was. The UI needs to be less cluttered and more stream-friendly, and above all else, it needs to follow function over form. |
OoOoOoo look who got a fancy new avatar? Nice1 |
3729 props for promo'ing ct on snf? |