Update:
-The Type 94 tankette can now ram.
-Civil and port engineers can no longer use demolition charges.
-While it auto-attack bugs aren't fixed,the mountain gun is a copy paste of the USF pack howitzer,so that its usable.
-The landing craft can now reinforce nearby units.
-Ha-Go,Chi-Ha and Chi-Nu now have improved, more "game-like" instead of black and white pictures, portraits. |
Update:
-Ceramic grenades removed from defensive doctrine.They are now non-doctrinal, and exclusive to civil volunteers,to improve their usefullness.
-Civil engineers call-in removed from defensive doctrine.
-Removed the type 96 flak emplacements from the Japan faction. They were useless anyways.
-Added better barbed wire for defensive doctrine.Works like OKW's barbed wire in which light vehicles can't go through it. |
Update:
-Mountain gun undergoing big bug fixes.Currently doesn't barrage.
-All ships can now move around,but they get beached if they hit land.
-Mountain gun actually has howitzer voice lines now.
-The gas-scattering vehicle can no longer repair itself.
-Forward observer replaced with the Type 100 Te-Re recon vehicle.So,its more mobile,less fragile,but doesn't sneak,which was highly exploitable and not fun for the enemy.Spotting like infrared halftrack to be added later.
-The Kurogane doesn't use the naval and plane call-ins now, as the Te-Re is mobile enough to do it himself.
-AT Konoe squads can now hold fire.
-Landing crafts can only deplot troops if beached now.
-The type 92 armored car has been replaced with the type 94 tankette.Just a cosmetic thing,though a bug that made the gun have aoe damage,and hit all units in a building, has been fixed, so it should be more balanced now. |
Update:
-Konoe squads can no longer upgrade to AT rocket launchers,as that made them too versatile.
-AT rocket launcher upgrade has been moved to seaborne troops/paratroopers.
-AT rocket launcher upgrade can now be bought outside of friendly territory, since its on troops that act outside of it frequently.
-As such,the seaborne troops can't upgrade with AT rifle anymore, which was a uselss upgrade anyways, since it was only one rifle.
-The grenade upgrade at HQ is now locked until either T1 or T2 is built, to make building these more important.
-Seaborne team weapons are now crewed by seaborne team wepon crews, meaning that they don't have unusable grenade buttons in the UI.
-Type 2 Ho-I can no longer camouflage at vet 1.
-Type 2 Ho-I now gets its historical top gunner at vet 1, which should also further differenciate it from the Ho-Ro in the same doctrine.
-Soviet's fear propaganda doesn't force retreat on Japanese squads that don't retreat anymore.(Would apreciate if people tested it, it might be still bugged)
-The vet 1 stealth ability from some Japanese tanks now forces the tank to stay still, to mirror how crews would turn their engines off and rely on the hand crank turrets.
-The 88mm AT/AA gun no longer shows the Brit's Bofors "crew to get supressive barrage" messages. |
|
Reupdating the demonstration videos,starting with the T0 one.
https://www.youtube.com/watch?v=VM5Fu_TSfbc |
Update:
-The copy-paste icons of the commander buildings made it a huge pain to look for the one you wanted to build.As such,they all recived distinguishable icons.
-The SS-KI now uses a construction menu to build trenches,meaning these can now get rotated before built.
-Fixed a bug where watchtowers were invulnerable.
-Landing crafts now stop moving when they reach land.
-SS-KI trench can now hold AT guns. |
Thread: Japan24 Oct 2016, 04:41 AM
Game i played with randoms with Japan mod.
If you stumbled upon this replay without getting sent here via a link,dont pay it any mind. |
Update:
-Fixed an issue where players could still call-in assault engineers.
-The SS-KI strench is now a slit one,instead of a covered one.
-Tank Hunter Konoe squads can now use lunge mines,very effective AT weapons with melee range that make the Konoe that used them explode as well. |
Update:
-Players were queueing both chi-ha upgrades,which made the tank recive both.Chi-Ha upgrades now cancel eachother as soon as they are queued,not when finished.
-Players were still able to call-in stormtroopers,should be fixed now. |