It's a fair point. Both are defensive factions with good team weapons/emplacements, long-ranged mainline infantry that are weak up close, and a reliance on stock late-game armour to be aggressive. The differences mainly come down to when they were designed (teching structure, repair speeds, veterancy) and faction fluff differences.
Honestly, I'd say UKF are the second-best designed faction in the game (Ostheer being the best).
Weak up close?
Wut?
Mate, PanzerGrens eat everything besides ShockTroops for breakfast.
Shocks win only coz of that extra man.
Anywho, I see we have come to an agreement.
@Miss:
I still dont understand why some people consistently flame you.
Sure you add your input, and sure many disagree - but no need for hate (inb4 white knight)