I'll clarify: vs okw, UC and flamecar generally forces a rak (as you always do) since other ways aren't reliable enough.
Vs ostheer, t70, aec, stuart etc are all enough to harrass infantry on the map and forcing retreats. You have soft counters (tellers) but those, again, aren't reliable enough.
Therefor, most ostheer players (myself included) go pak40 vs these threats.
The same is currently true for the luchs: you have soft counters, but you need an ATG to reliable stop the threat in time.
Impact of luchs is greater sure, but forcing 270-320 mp into a pure AT unit for axis cannot be underestimated.
I would rather see similair things happening to UC etc, so I don't have to rush ATG's as the axis factions either.
we share the same oppinion, about the flame car and the UC even if they have limited power.
but i dont see how u can balance those units.
if u make em less good, nobody will use em.
they have such a small windows where they can impact a game.
while luchs is always good.
other units come very much later, so it normal to have an at gun.
some wher players rush a p4, it is normal for me to get an at gun to counter it.
but being forced to get an at gun in the first 1-2 mins, and then u know it is gonna be "useless" for 5-10 mins, is another story.