The numbers are 4,5 DPS increase at close range and 2 DPS increase at long range.
These are the numbers.
This is why I have said vippers % values are manipulative - they are not wrong, but they most certainly do not tell full story.
In theory, boost of 0,01 DPS is also a DPS increase that would "prove me wrong", but my argument is -NOT- proven wrong at all, my argument is that increase for the cost is laughably low and numbers only -CONFIRM- that. Take literally any other weapon upgrade, check HOW MUCH ACTUAL DPS THEY ADD and then come back here.
If weapon upgrade should be % increase, then LMG42 deserves a massive nerf to the level of Brens or even DP-28s.
If weapon upgrade should increase DPS by at least 6 to 8 DPS(the weakest weapon up until now costing 45 muni, DP-28), then SVTs are quite underpowered here.
If weapon upgrade that function as sherable, therefore between team sharing is intended, then weapon upgrade that LOWERS DPS of squads is as underpowered as it gets.
Numbers, actual DPS numbers only support me.
Your number hardly tell the full story.
This is your opinion so do not present as a fact. The is no rule that say the weapons upgrades should increase the DPS by 6-8.
And you stats are actually wrong a single DP increase the far DPS of Guard squad by 4.9 not 6-8, while reduce the DPS bellow range 7 or while moving.
Let me remind you that according to your prediction, Penal buff on 24 June patch would cause no troubles and yet it was proven to be utterly broken.
So forgive me but I do not to take you opinion predictions.