Although there are some ideas are better than nothing. Relic has a different idea from us players
(Insatiable users of patches and patches).
I think it would be better to have a [Unofficial] balance patch, with all changues in a mod, maybe other time for commanders, but with a free scope. Obviously with time (I think we'll have plenty of time for it) and collecting feedbacks.
This are we need for optimum balancing!!... and present it relic and allow us to implement it in 2 or 3 patchs (or whatever), and estimated time.
Present a schedule of x patches. This way we remove that ideology of "These guys just want patchs".
Competitive Edition Version 3.35 was a evidence of it, spent months playing with it, even made tournaments using it.
Someone would take the initiative because relic will not have it. Although months of waiting without patches and empty news, has diminished the initiative of the people.
Regards.
While you can always try out individual ideas with balance mods and get good results out of it (e.g,, "Hmmmh.. how do we tweak Conscripts") getting a collection of changes off the ground is very difficult. There are simply not many people playing mod games to begin with. People start looking for mod games only when:
- The live version has stopped updating for sometime
- Live version meta feels way too restrictive
- There's a focal point (e.g., not 10243253 mods to choose from)
Miragefla did an amazing job with his mod, revitalising units/abilities when possible and trying to kick off some synergy where there was none. At the same time, Miragefla's mod came at a time when Relic had "restructured" their coh2-maintainers, and the future of the game looked uncertain. Miragefla's mod was also the only such mod in existence at the time (Cruzz's kappa mod had not been updated by millenia at sometime)
Even then, you will have trouble arranging games for anything higher than 1v1 and
maybe 2v2. Thus, even if we made those ideas into a mod, we would never attract enough audience to trial them.
We could, maybe, try to make an 1v1-oriented mod to try out some ideas where meta feels very restrictive (especially call-in meta, Sov Lend-lease vs OKW Special Operations). However, to go beyond that would lead to a waste of effort (it takes a lot of effort to keep a mod up-to-date with advances in the live-game).
However, even then, we would have to start small, and we would still have to wait for sometime until people would be willing to consider playing the mod as opposed to the live version.