222 is not a problem, Luchs and FlameHT yes (they can flank the 6pdr), but by the time a Luchs hits the field i think an AEC is more than good enough.
I think you can get an AEC even b4 the 120muni for the flame HT.
By the way, can,t 2 AECs beat a PZ4?
Anyways, IMO its MP cost should go down, as UK suffers from MP. |
Think about army sinergy, any vet 1 rifle can nade a tank. |
I love RNG.
Although sometimes I hate it.
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Another idea, if they are going to leave it as is:
Make it have a setup/moveout time and an arc, just like any MGs in the game.
That way it would at least require some micro, and be flankable. |
Thread: KV-87 Oct 2015, 15:21 PM
Well, although those are good, i dont think they cover the meta as good as Shock Rifle. (Vanguard Regiment yes, agree on that one, but it still does not bring in a Heavy AT).
KV-8 is insane against inf, Incendiary Barrage can disable the packs and OKW stuff u had against KV-8, and the IS-2 can handle the Axis armor.
But Im not saying its OP, by any means. |
Thread: KV-87 Oct 2015, 14:37 PM
Problem is not KV-8 alone, wich is strong on itself, but the doctrine as whole is too good, covers all areas of the game. |
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Just low its PEN a bit, so that Churchs serve its purpose, a damage sponge that can take the hits for other stuff and also kills inf, but that is in trouble when heavier tanks arrive.
It should hardly penetrate a panthers front armor, much less a Tiger or KT.
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Problem is they made USFs a blob faction, and to counter blobs OKW rellies on the LEIG, but the LEIG overperforms vs non blob like the UK.
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Thing is, some units even unveted at good positioning like Obber and Falls will kill even most veted allied troops.
Agree with the RNG on squad wipes such as mines, artys and He shells though, something could be done about that, other than increasing health or squads number (that would break the game). |