So, in case you aren't aware of this, there's a bug in CoH2 that suppression penalties can sometimes remain permanently active on machineguns.
This has an effect that it can make MGs permanently unable to suppress, after the bug has happened (and no matter how many times you try to recrew the MG).
This bug has something to do with getting your MG suppressed, and failing to setup before suppression wears off. The bug, most likely, only affects non-deathloop affecting MGs (e.g., MG42, MG34 and Vickers), but I might be wrong.
My guess is that the bug may also affect mortar teams.
In the interest of testing a bugfix, we need to have precise reproduction steps for the bug. Can somebody help?
Yup, and I am 100% sure (because I have seen it multiple times already), that this bug also affects the OKW raketenwerfer (not sure about mortars tho)
You can count me in for helping you with this bug, I am available from Monday-Friday ~15:00-22:00 CEST (not available on the weekends until Sunday evening ~18:00 CEST)