Profile of |GB| The Lnt.599
General Information
Broadcast: https://www.twitch.tv/gb_thelieutenant
Steam: 76561198004995461
Nationality: Netherlands
Timezone: UTC
Broadcast: https://www.twitch.tv/gb_thelieutenant
Steam: 76561198004995461
Nationality: Netherlands
Timezone: UTC
Post History of |GB| The Lnt.599
Thread: Rocket artillery vs. Howitzer artillery20 Mar 2016, 09:24 AM
all these changes sounds pretty nice, but if howitsers have no option to become mobile or if 1 click insta destroy ability's keep existing these changes have little to no effect In: COH2 Balance |
Thread: Optimal obs settings19 Mar 2016, 20:49 PM
our internet can take a lot so thats no problem and my laptop has an 950m gtx, i7 and 8 gb ram, so i wouldn't consider my laptop that weak ? i think it is more an issue of using what settings to high and what not, i dont really understand what most settings do. so if someone could explain that, that would help a lot. i don't believe there is a guid about obs yet? |
Thread: Optimal obs settings19 Mar 2016, 15:21 PM
hi all, Recently i have been having some issues with shadowplay, it doesn't work anymore with this game . So now i went to OBS and i have some questions about which encoder should i pick and with what kinda attendant settings. I can choose between 3 encoders x264, quick sync and Nvidia NVENC. I wanna occasionally stream but most off all i want to record my gameplay for YT. atm i'm using NVENC bcs i read somewhere that this one was the best for just recording vids (tell me if im wrong). also i was wondering what kinda bitrate i should pick and should i use cbr or that quality option? what is the difference? more specific what setting should i use if i want to see my recording more smooth? bcs atm some tanks are bumping around and the vid looks like im experiencing a bit of lag or loads of lag, while in real life at the same time im not having lag at all. these are my specs: https://www.asus.com/Notebooks/N551JX/specifications/ (i got the i7 version with ssd 8gb ram) i hope someone can help me with this. greetings |GB| The Lnt.599 |
Thread: M1931 B-4 Howitzer - Let's do something about it!17 Mar 2016, 17:20 PM
i was kinda struggling how to express my opinion on this topic so i made a 2 parts post. formally part of the post: maybe we can compromise and give the b-4 an vet1 'aimed shot' ability which will still be a normal shot but then then the circle in which the shell normally drops will be +/- 50% smaller then the circle where you aimed with an normal shot. this way it is still an rng bomb but also not completly shit anymore. it basically means that you will be able to shoot a bit more accurate but it won't be an precision shot like the stuka dive bomb any more. But this solution will make it more viable again. informal part of the post: btw the counter to the old b4 was just keep your shit moving and your fine, there is then no way that you will get a hit since you can hear it loudly fire in the fog of war. just like the stuka divebomb, you will exactly know where it will land. also i find it a bit hypocrisy that you can drop a stuka dive bomb exactly on FRP from usf and ukf and that axis are crying if the same thing happens to them. so if it was up to me the b-4 would just get precision barrage back. thx for reading o and one more thing! MAKE THE B-4 GREAT AGAIN!!! In: COH2 Balance |
Thread: Conscript scaling16 Mar 2016, 09:14 AM
Well conscripts with borrowed vickers ain't that bad too..... In: COH2 Balance |
Thread: What is the point of the JT cooldown bulletin?14 Mar 2016, 09:46 AM
has 7 duplicates of this bulletin FeelsBadMan In: COH2 Gameplay |
Thread: Pershing tank buged12 Mar 2016, 14:08 PM
Few thinks about Pershing tank : you cant get out of pershing since it is considered a heavy tank... (WHAHAHAHHA ) and there is that 1 heavy at a time rule so, you cant get out of pershing In: Scrap Yard |
Thread: What mouse do you all use?11 Mar 2016, 13:44 PM
Logitech g-602 In: Lobby |
Thread: Weird controls Bug since patch.9 Mar 2016, 18:20 PM
I have had the same issue as well for a while, and i found out that (for me) the problem occurred only when i had a shadowplay recording(from nvidia) running, bcs i record all my gameplay. when i turned shadowplay off again the game ran perfectly again but a soon as i started recording again the problem came back again. i don't know if you use nivdia but if so, then this might help. and if not can anyone help me to solve this problem so that i can use shadowplay again without killing my game? In: COH2 Bugs |
Thread: Poll: Signature Heavy Tanks6 Mar 2016, 20:06 PM
KV2 i like to camp and wipe blobs with it kv2 is the one true heavy battle tonk of derp kv2 is love In: Lobby |
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Latest replays uploaded by |GB| The Lnt.599
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Life is a big dress up party with the partysonsby: |GB| The Lnt.599 map: Einhoven Country1-1,117
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reason why the stuka dive bomb deserves a nerf. Kappaby: |GB| The Lnt.599 map: Road to Kharkov1-796
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Livestreams
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