A med HQ is pretty much plopped down at 3-5 minutes. Which means they now have a forward reinforce point that they can throw bodies with.
Brace has a long cooldown, exploit it. God forbid if it didn't have brace as one flame grenade could kill a 400 manpower investment.
Motor pits don't vet up to gain increased range. You are thinking of ISGs I think?
You will never lose a truck if you have your fighting force push outwards from it. AT guns can simply be fired upon by opposing infantry. I think I tested it once and it takes 30 seconds to a minute of firing on a truck to destroy it with an AT gun? plenty of time for one squad to de-crew it.
A forward retreat point is offensive power. The ability to keep throwing bodies is one of the best offensive tools. I feel like that's a huge reason the major for USF is tied to 120 fuel. I agree that the mech station offers no offensive capabilities whatsoever.
WHO THE HELL HAS THAT MANY BOFARS AND MORTAR PITS? HOW? WHAT? WHERE?
I never said anything about MG bunkers. I'm talking about an MG sitting right next to a med HQ reinforcing.
I feel like I'm older then you?
A OKW FRP does not cause squad wipes or kills, not to mention if they build it close to motor pits. Well I'm sure your smart enough to know what will happen.
Despite braces cool down ito remains a problem. Allows time for the partner to show, as well as the owner to show back up. Usually it's a USF teammate who has his on FRP near by. It last a ridicules amount of time
Your probably right
Well most people don't just use a single AT gun...............
In 2v2 it usually 2 motor pits a single bofer.
4v4 it's endless possibilities..
I made it up I guess
You probably are..