For those of you that are listing counters, yes I know them already. My point is, is that blobbing shouldn't control the game what so ever, I shouldn't have to pick a commander because my enemy is blobbing. Brummbars, love that thing, tho it has horrible pathing, unit acts like it's size profile is twice as much. Anyways, just finding myself in every game being a blobb fest, it's horrible.
Uh... why not?
Do you not normally wait for your opponent to show their hand before picking a commander?
Every commander is effective against certain playstyles, and countered by others. Blobbing is a playstyle, whether it's effective or not. No matter what playstyle your opponent favors, you should be picking a commander that counters it.
It sounds to me like your main complaint is that you can't use every commander for every situation.