The way the balance team go is... not correct from beginning.
For example, about maxim, while OKW has big trouble with it, OST has none. You should question why? It's because OST have sniper, mortar and rifle grenade. Then you will realize that OKW need a similar unit or ability to counter soviet HMG, no need to nerf maxim.
Immediately after you nerf maxim, what's happen? DHSK become the problem. And then you try to nerf DHSK again. It's like you are trying to patch things by displaying stuffs and let people choose what best instead of thinking for BEST CONCRETE PLAN.
If you rely on community to give you a good idea, then that just proves your incompetence in balancing.
try to patch without proper testing and feedback ? that sound familiar that really remind me of something ,like when COH2 got a unit that wipe withtin 2-5 second
-Patisan
-molotov instance wipe Ostheer bunker , OKW incendiary nade (dont ask how pain this one was)
-SU AA halftrack instance pinned
-Ostheer instance lose to early game riflemen
-Scott force squad to clumbing and wipe with 1 shell
-sherman HE round 1 shot 4 men squad
-packhowie 1 shot 4 men squad
-lone M10 always win against lone KT (i wish my PC can handle replay funtion back then ,got plenty of it for trending and what funny is my brother dont really good at COH2 and thing like this happen)
-Falls with FG42 (old one you knew it)
-Flak HT
-Flak emplacement
-LMG-34 act as high DPS sniper (if RE pick it and fight with non LMG-34 ober RE will wipe them within 5 second) back then you can test it by drop paratroop on Ober head and i'll bet you none of them alive after touching the ground
-MG-34 (after buff)
-luch
-Vicker range
-UC warp
-AEC with better sherman turret
-Bofor (enter garrison while under bofor fire is instance lose)
-brit AA tank (same nightmare as bofor back then)
-sten with surpresser
-AVRE ignore shot blocker
But i wont blame relic much for not having community to help them but they really bad for release those thing even after alpha test
And these guy already answer that they just want to try this that those to see if what cause balanced to be so bad and this shit does cost a lot of time and man resource ,so if that day come the day that they will need to handle community balanced patch again they can went back and analyse from their own work (if that ever happen).
I always believe this is another GG balanced mod except there is an anouncement from relic