They should reduce the penetration to maybe the Zis level but gain it back at Vet 3. 280 is a wee little to cheap at 290 could work but the accuracy 1.5 (bug?) should be taken away. Besides that it is a weaker Pak 40 just due to the amazing TWP (Rapid Maneuvers is quite good however) |
It has gotten rather overbuffed with the recent changes of always providing a massive durability buff to already tough and lethal infantry. This resulted in the Command Tank going from a mainly defensive one to a unit that can support attacks as well. Always providing buffs makes it rather a no brainer choice considering you can skip T3 with it and rely on Paks or hard as nails Grenadiers. Moving it to T3 would force a choice between a supporting unit or a more versatile, aggressive tank. At least tweak it were it only gives the buff to surrounding units, not itself, and in territory. |
Fastest arrival? MG42 nearly arrives the same time but costs 20 less MP but doing superior suppression and nearly the same damage. I'd rather have a MG42 because Germans have such high damaging weapons that you need them to be suppressed. Damage isn't so good if a Grenadier squad can walk up and rifle grenade before even being suppressed. I try to scout out the Vickers but they can simply walk out of the arc without even being troubled to be suppressed. Either decrease to 260 or slightly reduce damage but buff the suppression. |
OST already have bunkers, even aren't to bad as a choice considering they are superior to sandbags at the cost of 150 MP, just fix the bug of where Grenadiers don't fire until close (grenade) range. OST doesn't really struggle with MP any how. |
Ello gents, I have been using the T-34/76 quite a bit recently in Soviets 1v1s but I have been struggling to vet them up. I always stop before firing, close into close range, try running over (my main amount of kills), and even ramming and destroying enemy tanks. (Two rage quits so far with the ram haha.) OKW is the main threat with Volks carrying panzerschrecks and my T-34/76 simply not hitting or taking too much damage while doing minimal in return. Any tactics or other uses for this medium tank? Thank you gents! |
Any news on the Grenadier bug fix? With it they can go toe to toe with IS even if they are in cover. (The adding recieved accuracy and accuracy bonus twice. |
It shreds infantry a little to good. Even if it's slow it can take down a PGs shreck squad in 5 to 6 seconds flat, I can understand it's meant to take down infantry squads but compared to the Ostwind. It even does surprisingly decent anti tank job against medium and below. Nearly lost a OKW Panzer 4 against a Cromwell and Centuar. It was on the rear half the time but that rate of fire. |
Churchhills really become bigger threats the lower you go down in team games. 1600 for the stock is a wee much so 1440 or 1280 (but can regain 1440 through veterancy) hp could work. One thing that surprised me is that they are speedy buggers when it comes to acceleration. |
Thread: Brace6 Sep 2015, 18:10 PM
Brace cooldown should be 20-30 seconds as that is enough time to counter push, barrage, or destroy. The issue is how strong braced structures and the damage they can withstand. The Brits structures can take a pounding which allows them time to formulate a counter which results in you getting pushed and possibly losing units while the Brits can repair. Braced structures at the very least should take higher damage than now. |
How classy of you Dusty :b |