Hey mate, thanks for sharing. Normally I would review both these replays independently, but from what I have seen they both demonstrate the same deficiency holding you back, something that was also evident in the first replay you posted to begin the mentoring program. It is something that I think you have already identified it in your introspection, and that’s unit composition. This in turn leads to economic foundation. If you don’t have units, you won’t have resources simply because you will be out capped, and also potentially out flanked. Which also contributes to map awareness. When you only have a handful of units, it can get very scary as you get compact and your enemy starts to run roughshod around the map.
You play very well tactically, the nades and engagements in both games, particularly at the 7th minute during the game on Düsseldorf illustrate some really brilliant execution, but I’m afraid you just do not have the units to accomplish what you want to strategically.
Think about this for a moment-- in the same game during the 12th minute, you did well to fend off a counter attack, forcing a rout, but what can you do afterwards? You simply did not have the units to either: spread the line as you did in your first replay, or to counter attack-- punching through, or envelope and contain the OKW base as you wanted to.
If you examine the aftermath in detail, even after wiping a squad you had effectively two combat squads, and one of them was tied up trying to harass a VP, only to get pinned down by an MG. In neither replay did you have the army, the tools, to achieve what you wanted to do.
For instance in the second game, the two ISGs although successful in both doing damage and uprooting entrenched troops, are naturally not units that can hold a line. That is what your infantry is for. So, I will stop here, I think I’ve illustrated the point. I suggest that we examine build orders and teching timing as something that we can work on, which also I suspect may address your specific concerns, which again, I think are all sort of intertwined.
Efficiently using resources, and when to buy the correct units will really fall into place once you have a core front line fighting force. It will be really easy afterwards to understand what you need to compliment that core and implement combined arms which will be your best counter when a shock unit does hit the field, (crocodile aside, that thing is a little contentious and tricky at the moment). Maintaining that core will also help you recover from early setbacks, so long as you preserve your units. You can easily retreat, gather yourself, grab a specialist, or your own shock unit, reform and counter attack.
I would recommend re-watching these two replays from your opponent’s perspective and really observe their army composition. Particularly at the 7th and 10th minutes, which are usually fulcrum points during a match. You’ll notice that at any one time in the early to mid-game your opponents will field in or around four squads of core, front line infantry. As well, just taking a cursory look in the replay section -- this replay
http://www.coh2.org/replay/39951/britsop-2 from the British Forces perspective may be good to examine, although it does feature some rather unorthodox play, it does illustrate what having a strong core force can achieve.
So I’ll end this analysis with a short discussion with positioning on new maps. Start by consolidating your natural resources, the closest fuel and munitions points. Once you have secured those, try and imagine a front line forming, ask if your enemy wanted to take these, where would they come from? From there, you will start to imagine where the choke points are, and it is simply a matter of reversing the thought process when you are on offense. Start small, and slow, there is nothing saying that you cannot reposition if you are too deep. I like to think of the game like a puzzle game, every street corner, every block, is a new challenge with a couple of solutions, the trick is to poke and prod trying to find the most optimal route, but I think you are a sound tactician, it is simply a matter of making sure you have the correct tools at your disposal.