Lots of good stuff, noticably panzerwerfer, Tiger, ppsh, thomson, Sherman and anti-sniper
But
Removing Cold Tech = wrong decision due to brat-players' whining (WRONG I TELL YA
)
Half brought back ML-20 to meh. Needs area of impact rewind too and then ok sure. :/
I don't understand flames at all anymore.
Usually brits build more than one emplacement at the same site. So the two rockets stuka hit buffing dmg 50% I don't know...
will the cost of the new volks nade be 30 muni while the molotov costs 15?
Fuel tech cost is 15 I think, not the price for hurling liquor bottles at the enemy.
Increased range for heavies.
Jesus Christ
5 more range for 1 at a time slow moving tank. It's a fair change.
The Tiger II is a fortress around which your attack hinges. It is the most skilless version of a tank in the game, and this only stresses that point. Since it cannot chase and it has insanely high damage it just sits still and destroys all within its range.
If the plan is to buff the Tiger, what is the purpose of that?
Do you ever play wehr? What you write is nonsense. Nobody has been scared of the Tiger for quite some time. This change was good.
A raging blizzard SHOULD have drastic effects.
And it's never getting put back in. The playerbase is vocal enough against it that cold tech is gone for good now.
Seriously people, why not just delete all winter maps? There's nothing making them different now.
Damn right. Terrible decision. They should've expanded on it, not remove it. Making ice harder during blizzards and stuff. Rostov is perfect for that. Oh, I forgot, they removed a charisma and different map like Rostov as well.