I can tell you one thing, it's not because of Penal satchels.
I agree to a point here. On this stage of balance, imo, balance is no longer about a given unit. The balance is probably more connected with details in many areas/unit stats/pricing that add up and lead to one faction being slightly better than another. In the case of Soviets imo the problem lies in many tiny bits that add up throught the game. One of those bits is the power of satchels in certain game situations. Satchels add a bit to the overall slightly OP strength of Soviets.
70 ammo for 2 PTRS isn't cheap. It's a fair price for their performance
Exactly. But it is 60 not 70. It is a very good price for what they do and double shreck performance shouldn't be expected. Imo a satchel with both the ability to crit damage a fully healthy vehicle engine and deal a lot of damage is a bit too much.
Most snares are available on regular infantry units that can be decked out with anti-infantry weapons. PTRS Penal troops however become a AT squad with bad AT weapons - that is why they get a more impressive snare.
They become adequate anty tank/infantry squad for 300 manpower and 60muni upgrade. They perform still surprisingly well as an anty infantry squad too and are quite durable. Many players still somehow expect them to be a shrecked pzgren equivalent, which is wrong. Coming back to balance - a pretty typical feature of Soviet units - cheaper but equally effective. (There is basically a really visible expectation of many players to make Soviets units as effective as some axis units without adjusting (increasing) the cost of such units).
Satchels don't immobilize, they cause engine damage. Satchels also, unlike other snares, give your tanks 3 seconds to speed back to safety when they are tagged by the snare.
Yep, they give crit engine - sorry for the mistake (but I keep repeating crit engine in many places in the post, so I hope readers understood the context). Imo on higher levels a vehicle that has a dmg engine is basically a dead vehicle, especially for the axis (generally no crit repairs), so a fully healthy vehicle imo should rather be stunned with the satchel than crid dmged. 3 seconds in this case does not change much.
Thats an interesting way of phrasing "PTRS does shit damage against anything that isn't a light tank". The PTRS is a bad weapon. Stop trying to newspeak it into something it's not.
I'm not doing any newspeak. Ptrs does adequate damge to how much it costs - only 60 munitions. For 60 munitions you get a decent at rifles AND the snare that does both a lot of damage (a shreck volley?) and crit engine damage on a fully healty vehicle. It is too much for only 60 munitions upgrade - simple and no newspeak here.
Literally the same applies to other combined arms situations. Every late game combined arms army is hard to crack if they are in 1 position.
Yes and no. While it is true that combined arms are powerful for every army, it has nothing to do with the fact that Soviets pay only 60 munitions to buy ptrs with satchel combo and the possibility to crit engine fully healthy tanks.