And this is somehow a crippling flaw of grens/OST?
You have the best support weapon right out of the gate, it makes sense for your mainline infantry to be delayed/more expensive at a upfront cost(which they aren't, that's why 4 gren builds are so common).
For only 80mp, you don't only get grens but also a sniper that is a pain in the ass to deal with for 2/3 factions of the allies, and the best stock mortar all in the same building.And it's not uncommon to see OST have 3-5 support weapons in the last couple of tournament matches I have watched.
You and the other troll who I won't name are literally grasping at straws, as Katukov said, it IS a nonsense talking point to say "hurrr you have to b-build a 80mp tech structure to get the strongest mainline inf in the game!!"
Snipers have been nerfed to shit, argument rejected.
SOV need to pay 150mp + fuel to gain snares, so that means that cons should get free snares? Lmao right.
SOV can reinforce on the field for free with merge (I am leaving out Shock troops which are not good for reinforcing through merge), so that means that OST should get free reinforcing too?
SOV have an ATG that can act as a mini mortar, does that mean OST should have that too?
SOV have the T70 which instawipes 8/10 squads it hits on green cover. What do OST have for that? A Pak maybe? That gets raped by an CE squad?
SOV have the earliest medium timing of all, does that mean that OST should get PZIV reduced to match that?
...
Point being, stop being mentally retarded when it comes to game design choices. SOV vs OST is the perfect matchup and destroying that would ruin COH2 (if it's not completely ruined). Stop coping, L2P or stop COH2.