Thats not really a valid comparison as the game itself is much faster, scale is smaller and there is a melee mechanic, suppression isn't serving the same role as it is here, here its a support platform, in dow2 its heavy damage dealer with benefit of minor crowd control. Countering it in dow2 is also much easier, all you have to do is use jump troops.
Actually it's harder, because in CoH2 literally all you do is walk up to the MG and kill the gunner no extra effort required. |
A Jackson isnt a Tank Destroyer! Its a tank HUNTER! LOL Please. Panther is as much a Tank Destroyer as the Jackson is.
Long Range? Check. High Pen? Check. Speed? Check. Where the Jackson has higher DPS the Panther has more surviability and can hurt infantry. They play the same role. You can call it what you will. But in game both the Jackson and the Panthers job are to kill tanks. Killing tanks destroys them. Thus tank destroyers.
IRL has nothing to do with uses in game and game balance.
All other "Tank Destroyers" that are not the Panther have higher DPS, Higher Pen, More HPs, Sight for themselves (yes the JP4 does have extended sight standard), and more armor than the Jackson.
All the Jackson has going for it above and beyond them is a Turret and speed.
240 a shot means jackshit unless what they are shooting at things with 240 HP or less. Which they dont. Otherwise a little thing we call reload impacts its ability to kill armor. Thus the Sturmtiger analogue. If damage per shot was the only meaningful stat then the Sturmtiger is the best tank in game. Sadly that is not the case.
Except the issue with USF right now is a lack of good AT outside the Jackson, right now the Jackson doesn't have really any huge issues outside of the fact it lacks pen versus heavies. But even then it still has 50% chance to pen at MAX range versus a Panther and 58% versus a Tiger.
The Jackson has to have a draw back, or the JPIV and SU-85 need to get better because right now a Jackson costs a fraction of what a SU-85 does thanks to teching but is objectively better. And the JPIV is expensive for a fuel starved faction while doing nothing than being a less mobile panther with shitter stats in every way.
Maybe the Jackson could get some more health? But really it preforms GREAT right now.
Ive never bled as much fuel than when replacing m36 jackson losses because of USF's awesome list of high penetration weapons has so many alternatives...
Yeah, the issue is USF doesn't have any other options atm.
EDIT: Said KT when I meant Tiger, my apologies. |
What if I told you the Panther had better accuracy on the move at Far? Where the Jackson is supposed to engage. Please look at stats before you spout these things.
To bad the Panther isn't a TD. You don't just get to have the Jackson with 240 damage then demand your highly mobile TD should have more pen and armor than all the other slower TD's the cost more. |
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Glad you understand that, but most people here don't, and therefore regarded AA as a slap in face
Actually most people here do, and at the very least understood the fact single player only people did need some new content. It still doesn't excuse the fact OKW and USF are still stuck at 6 commanders. |
Oh wait, you said all the other content producers and community organizers criticize Relic
I only need to find one to disprove your assertion, and I did
Did you even read Luvnests state of the game report? It's an overwhelmingly known that most people are not happy with the current state of the game regarding bugs, lack of new content, and lack of patching. |
And some people didn't want new content because they wanted the existing stuff fixed.
Because the Community is not a hive mind
How does USF and OKW getting new commanders have anything to do with getting stuff fixed? The balance, bug, and development departments are all different.
Assuming for a moment, that I accept your premise, that doesn't give any coherent way to make progress.
It was a game breaking bug that could be fixed, a straight binary yes/no condition
Very few of the issues we have left in the game are open to such easy evaluation.
Assume that the game would be balanced if Panthers cost 150 fuel, Cpt Price Method doesn't give you anyway of achieving that goal
How the community plays informs Relic of what is working and what is not. Back when the Panther was 175 fuel but utter garbage in performance nobody used it and that told Relic it needed to be fixed. |
Telling people they are stupid and incompetent and should listen to you because only you can sort their life out is a fantastic life hack
Please cite were any of the people I have mentioned have said these things. Thanks in advance. |
I hate DLC
Here have Warspoils
I hate Warspoils
I want to be able to get CAS and Advanced Warfare
Here, have them from MWNL2
I want new content you are just being cheap
No, they want what they want to make the game better for them and that's a very subjective judgement
War spoils is insanely random and doesn't negate the fact that you will have to pay to get a commander you want in a reasonable time instead of playing the game for possibly hundreds of hours. Everyone agrees the warspoil system is broken.
People wanted CAS and Advanced Warfare, but they also wanted MWNL2 to actually add some new content like very needed commanders for USF and OKW who are still stuck with 6 each despite it being months after WFA release.
They want to make it a better game for everyone, how is bug patching, new content, and good communication only subjectively good? Stop accusing people of being selfish just because they don't agree everything is fine. |
It's amazing the justifications people can come up with for acting in reprehensible ways
"No I'm not exploiting a bug for shits and giggles, I'm genuinely doing this for the good of the Community because I don't believe Relic will patch it otherwise"
"Yeah, I believe Relic are venal, greedy and incompetent and I'm going to keep telling them that. I don't enjoy saying these things at all, but it's for the good of the game"
Except none of the people I have mentioned have said these things. They have all been more than reasonable in express disappointment with Relic's DLC model, the massive amount of bugs still in the games years after release, and the lack of communication with the community as well as a distinct lack of new content and patching.
Thinking Relic won't patch something is absolutely correct thinking because they have failed to patch obvious stuff in the past, and saying Relic is incompetent isn't exactly without evidence when they say their maps go through a lot of QA, but all the maps are terrible. |