Which is a bug as no squad that isn't HMG or doesn't have specific ability should suppress.
Come on, we've been there with old M1919, don't try to excuse it, because there is no excuse for it.
Didn't say it is wasn't a bug just trying to explain what happened. And lol @ your sig |
This is complete bs, and you know it. I tried testing it, and it 100% never suppresses the Ostruppen.
Please don't lie Alex, it's unbecoming, and it clouds the waters of what this thread is about.
Wasn't a lie, probably was just caused by something else is then. Just trying to figure out if it had to do with large model groupings or not |
Well this isn't quite correct, because in my case, it was 1 con that got caught by 2 grens the first time, and 3 the next. Both times it happened, was in neutral cover.
Interestingly, none of the grens had lmg's... so I don't know if that's a thing.
6 models still causes incremental accuracy to take pretty good effect; it's why the MG42 has a easy time suppressing high model count allied squads even if they are in green cover.
The same applies to the .50 cal of course when shooting at OKW squads. |
The 120mm is in 3 doctrines.
Shock troopers are in 6 doctrines, one of which shares the 120.
60% of soviet doctrines do not have access to smoke besides their 82mm mortar.
Stuka smoke drops are in 2 doctrines
Officers are in 4 doctrines
MHT are in 2 doctrines, one of which shares Stuka smoke drop and one of which has Panzer tactician
Panzer tactician is in 6 doctrines.
40% of Ostheer doctrines do not have access to smoke besides from their 80mm mortar.
Ostheer. Has. More. Smoke. Than. Soviets. More doctrines with smoke, more doctrines with 3 sources of smoke. They just don't need it (besides easy to use panzer tactician) because the only thing Ostheer needs to counter HMGs is assault them head on and fire vet2 rifle grenades from max range.
I agree; which is why I just said this:
As other players have pointed out ITT that it's easier and more efficient to use rifle grenades and indirect fire to get rid of MG's. Which is why Soviets don't have a problem with MG's; they have a lot of indirect fire they can call upon.
OKW is really the only one that suffers due to lack of smoke, because the ISG is still waaay overpriced and outside that your only "breakthrough" arty options are 100 fuel (Stuka) or 160 (Sturmtiger).
Soviets don't really need smoke either because unseating enemy fortified positions for them isn't really all that much of a challenge. The problem is for OKW which has no smoke on top of very little indirect fire, and USF has smoke and essentially now heavy indirect outside of a single doctrine.
And I probably should have specified that the most meta Soviet Commanders do have ready access to smoke. |
I'm glad you are mentioning it, I let you search now for my OKW, Sov or Ostheer super advises L2P in the forum
On the other hand you... not hard to found them.
You have spent almost this entire thread just throwing insults at people and I have a sneaking suspicion a lot of the problems your having as USF is because you don't play other factions.
Playing one faction and only one cripples you. |
And what about it? As the Ostheer, you still have the capability of utilising lesser-known/played commanders. Infact, if you are worried about allied heavy mg play then go for it.
As other players have pointed out ITT that it's easier and more efficient to use rifle grenades and indirect fire to get rid of MG's. Which is why Soviets don't have a problem with MG's; they have a lot of indirect fire they can call upon.
OKW is really the only one that suffers due to lack of smoke, because the ISG is still waaay overpriced and outside that your only "breakthrough" arty options are 100 fuel (Stuka) or 160 (Sturmtiger). |
So, I guess this isn't a bug, and is working as intended then...
Well that sucks. LOL!
It would happen to other factions and units (because I'm pretty sure every rifle unit does a small amount of suppression) but most of the time there aren't enough models close enough to allow it to happen.
I actually had a con squad suppress my Oustruppen yesterday, so it's probably from 6 model squads all being close to each other. |
Ostheer actually has more smoke options than the Soviets.
Ostheer:
- Mortar smoke
- Mortar halftrack smoke
- Stuka smoke drop
- Arty officer smoke drop
- Panzer tactitian
Soviets
- mortar smoke
- heavy mortar smoke
- shock trooper grenade
You have have at max 3 of those at the same time for Ostheer, with most meta commanders only having 2. For Soviets the majority of meta doctrines use Shock Troops or use the 120mm mortar. |
You are someone who, in the same topic, call people to L2P USF and next don't have a fucking clue how does work the faction.
You have no games as OKW and almost none in Soviets or Ostheer lol. Don't throw stones if you live in a glass house. |
One of my 2 cons got suppressed by 2 grens for a really short time while being out of cover because of closing in. Grens were without LMG upgrade.
2 con's means a lot of models are standing next to each other. That's enough in the games mind to dictate a "blob" and therefore those grens are getting more powerful from the new incremental accuracy.
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