I don't understand why the molotov cannot be the following : 20 Mun, a short range grenade that can kill up to a few models on impact (like a trip wire flare) whilst leaving a light burn effect after.
It costs less than a rifle grenade / potato masher/ pineapple because of the shorter range whilst still being able to at least deal some reliable damage. Any ideas?
Except its throw time is enormous. You say you don't understand, but at any play level except uber-n00bish such grenades are always avoided. This is why its role has to stay, it just needs to be somewhat effective.
Because I hate their design, I hate their trash stock units, I hate their call in, I hate their cheese, I hate Katyusha, I hate ISU, I hate B4, I hate commies, I hate Stalin, I hate Mao and his bullshit, I hate China, and I hate Katitof.
So are you gonna try them after the glorious British release? No more choosy design, ability to use different trash stock units at once to make them less trash, less callins, and less cheetos to eat