u cant compare it with any axis grenade,its like demo or penals bomb(but instantly).
Oh yes you can, because after they integrate may balance preview mode the stats of non-doctrinal bundle grenade will be exactly the same. On the other side you can't compare it with demo or satchel charge, they fulfill a completely other role.
Demo: static (constructed) + much higher lethal AOE + heavy damage to structures/tanks
Satchel charge: higher timer + higher lethal AOE + heavy damage to structures/tanks
Imo they shouldn't have buffed bundle grenade, instead nerf commando grenade and buff combat vet scaling accordingly. Really it is the grenade thrown out of camouflage that keeps commandos in the game when opponent infantry units are a vet3 to vet5.
The problem with commando vet is that commandos were way to strong even versus full vetted units at release and thus got nerfed. But offensive vet wasn't working at that moment. While commandos only get one small accuracy bonus with vet all other infantry units get a lot stronger offensive stats with vet. Thus commandos fall behind now that vet is working finally.