I like you too.
Happy new year friend.
New beginnig and peace?
As long as you don't go full retard
Happy new year to you! |
Regardless of breaks and all of that, the trend has been pretty consistent.
Most of the elites in VCoH are simply not playing COH2 and haven't been playing for a long time. Out of the main ppl in the SNF this year, there probably have been only about 6-10 ppl there who were in the strong players of VCoH.
This is a trend that has been continuing for longer than the past 1 wk, it has been happening for the whole 6 months since the game came out. |
Id give the P4 a good AI and a good AT role (not solid, but definitely passable) (just like in VCOH). In other words, a jack of all trades tank like the T-34-85 (which IMO should be made non-doctrinal).
Happy new year from Sydney! |
This has been happening for a long time now. Lots of better and better players no longer streaming and playing VCOH/MOW/other games.
Anyway, happy new year from Sydney! Wish you guys all of the best.
Hubewa |
I'd disagree with number 3 on the account that I would switch the Pz 4 with the Panzerwerfer (with a buff the the Stug). T3 should have more specialised units IMO whereas T4 should have more generalised units. Arty is also severely needed earlier in the game for the Germans. |
Pls. calm yourself, or stop posting. In this topic you only spam.
You're funny, I like you. |
Thread: Guard30 Dec 2013, 23:36 PM
Guards are the rangers of COH2 essentially. They really shouldn't be used too much as AI although they can hold on their own. However, it's light AT support where they excel in.
If they had really good AI, that's what we call a broken unit. |
Stop trolling
|
Post replay. If you build 440 MP shocks and 400 MP mortar, you cannot spam support weapon.
Oh noes, how could my beloved Soviet faction be possibly OP? It can't be possible.
Thank god I never played 2v2 for ages though. That combo sounds terrible. |
L2P Get mines MVGame
Jokes aside, it seems a really strong combo, esp on a map like R&M (Never played it on COH2 but played the VCOH one quite a bit).
It's kinda sad that the only crowd control unit in the Ostheer side is the MG42, which was probably best during the beta days without the silly bulletin. Other than that, they don't have any form of crowd control/arty till T4 which by then, the game is lost.
I never completely understood the move of the Panzerwerfer to T4, maybe just to fill it to make the elefant doctrinal? But I would have rather saw the P4 in T4 with a stronger Stug than this...
Or maybe even Stukas on the HT to soften up infantry would have been nice. |