Does that even exist? My surviving tankers who watched their comrades blow up while scratching their front paint say "No".
I have mainly encountered this "bug" with my friendly vehicles first colliding, the corners of their models overlapping, and then one vehicle moving through the other. Usually both vehicles stop before hand, so they have to reaccelerate to move through one another.
I'd imagine in friendly versus enemy situations the same would happen, mitigating somewhat the deleterious effects of the enemy running away when you're trying to block. I had a flame tank try to run through my 222 for example but it slowed down and stopped before hand and then tried to reaccelerate before dying.