I wanted you to note that the same #1 team in axis 4v4AT is also able to achieve #1 in allies 4v4AT - to show you that its possibly good teamwork and some skill that which has made them successful, not just 'axis op'. You somehow took that as me telling you L2P. Even though that was my not what I was saying, but so what if I was? Are you really that insecure that you're going to lash out like a teenager because someone may think its in the realm of possibility that it may be you and not balance? You can tell me l2p all you want, and ill say thanks - can you give me an idea of what I could do differently to improve. The point of the comment was to look at yourself before you constantly cry balance. There are players who are able to be successful with both factions and of course there are balance issues that need to be addressed - always have, always will. You can go ahead and wait for some magical ground-breaking patch that will revolutionize the game and you'll be sooooo sweet. In the meantime, I will keep playing and keep improving - no matter the game state.
I understand where you are coming from G.dot. If one specific team is able to be #1 at Axis and Allies why can't everyone else. It is easy to say "L2P" in order to emulate the success of this one team.
However, i think in the case of 4v4 and 3v3 (and even 2v2 to some extent), i truly believe that there are fundamental balance issues. It is easy to say "why can't you guys just improve your game. The same AT is #1 in both Axis and Allies!". But if you look at the stats (unfortunately, Relic doesn't have any official data, but Legends has his or her own work), you will see that the Top 200 Axis players in 4v4
consistently have winrates >80% while Allies hover around 50-60% (sometimes not even breaking .50 on specific days). This has been going on since mid-July, when Legends first started the data collection.
I think it is a little unfair to just tell people to improve your game (although everyone should be doing that regardless of balance issues), when the majority of the top 200 4v4 Allied players consistently struggle. Of course, all teams can strive to be like the #1 Allied and Axis team but why is it then that the majority of the top 200 4v4 Allies players struggle to break 60% while the top 200 Axis players consistently top winrates of ~85%. We can always assume that Allies players stink compared to Axis players, but considering some, if not a significant amount of players, play both sides. Also, these inconsistencies have been there since July, when we first got to look at Legends' data. This is why i believe there is a core problem with the balance of the game in these larger modes.
I think it has to do with the changes to the jagdlol and isu. I've noticed earlier that when non of these units where built balance and the games were alot more fun.
They are fundamentally the same. Only their abilities got changed a little.