In 4v4, you are forced to engage in the early battle to fight for the fuel point. Otherwise you will lose probably. Due to the less variation of USF starting units, the non-doctrinal combination of the first engagement (usually first three to four units) must be ( Rifleman X3, REX1 or Rifleman X2,RE X1,grenade and smoke) since the unreasonable price and build time increase of RE. Unfortunately, USF is forced to lose the first engagement by the stupid game design as the early OKW unit combination is too strong. After losing the fuel point, USF has no chance to fight back due to the lack of artillery to break through the OKW FHQ sim city.
I have tried to analyze is there any way for USF to win the first engagement when versus OKW ,but it seems impossible:
First unit 1v1:
Rear vs strum
Rear lose
Second unit 1v1:
Rifleman vs Kubelwagen (Keep moving backward to remain max distance if riflemen try to get close, then riflemen will keep losing model and can't even make a scratch on kubelwagen )
Rifleman lose
First + Second unit 2v2:
Rear+ Rifleman versus Kubelwagen + strum
OKW win of course as rear can't deal any damage at max range and most probably get 2 to 3 model left before the rifleman come in the first unit battle)
Third unit 1v1:
Rifleman vs Second strum or second kubel or volks
Rifleman lose except fighting with volks, but the third unit 1v1 battle will not happen most of the time as USF has lose in Frist + Second unit battle already. The situation will become 1v3.
Not to mention more extreme case such as kubelwagen spam. While USF has no way to win before captain or .50cal except paying for a no-late-game commander which include WC51.
Thus, USF needs more different units at the early game. For Soviet and UKF, they can simply choose to build MGs to counter OKW bullshit tatics.
