Just to clarify my intention; I don't want to remove RNG as it is one of the key aspects that makes the game unique. I didn't list infantry combat/scatter/accuracy/squad wipes and penetration because of this. Only those what have a big impact on the game and are outside of the player's skill.
Like calling in a P-47 to kill a half dead Tiger. Then somehow the Tiger's top gunner one-shots the P-47 before it could even fire a few rockets. Tell me how it's L2P issue or doesn't a game changer moment?
Or you are chasing an IS-2 with almost zero into the enemy lines (risking the live of your P4), you can't destroy the enemy 'cuz of the 5% bug, 1st: main-gun destroyed then the rest of the crits, while your P4 gets abandoned thanks to an ATG. Now the enemy has 2 tanks.
Call-ing Osttruppens from mobile defence; sometimes they come with vet3 and lmgs, sometimes you get nothing but 2 useless squads. Same with the OKW's P4s.
An AT-nade penetrates your KT's front armor and destroys the engine.
Or these video, I'm sure most of you saw this. It is funny at some points but it's retarded to have something like this happening:
http://www.twitch.tv/rogers1337/c/4532046
and this at 35:40
https://www.youtube.com/watch?v=YdKwBUdkT7Y
The airplane crashing his tank is what makes coh coh for me. It is so rare those things happen it doesnt ruin the competative side for me at all. AT grenades and fausts are the worst since engine damage is a really big deal, worked much better in vcoh where stickies was really easy to dodge.
The Sherman video was basicly rogers constantly moving his tank, tanks gets huge accuracy penalty against infantry when moving.